| Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents | Sep 18, 2017 | Atari Games | CodeCode Available | 1 |
| When Waiting is not an Option : Learning Options with a Deliberation Cost | Sep 14, 2017 | Atari Games | CodeCode Available | 0 |
| Shared Learning : Enhancing Reinforcement in Q-Ensembles | Sep 14, 2017 | Atari Gamescontinuous-control | —Unverified | 0 |
| Pre-training Neural Networks with Human Demonstrations for Deep Reinforcement Learning | Sep 12, 2017 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Mean Actor Critic | Sep 1, 2017 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation | Aug 17, 2017 | Atari Gamescontinuous-control | CodeCode Available | 1 |
| A Distributional Perspective on Reinforcement Learning | Jul 21, 2017 | Atari Gamesreinforcement-learning | CodeCode Available | 1 |
| Trial without Error: Towards Safe Reinforcement Learning via Human Intervention | Jul 17, 2017 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Value Prediction Network | Jul 11, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| ELF: An Extensive, Lightweight and Flexible Research Platform for Real-time Strategy Games | Jul 4, 2017 | Atari GamesGPU | CodeCode Available | 0 |
| Noisy Networks for Exploration | Jun 30, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Count-Based Exploration in Feature Space for Reinforcement Learning | Jun 25, 2017 | Atari GamesEfficient Exploration | CodeCode Available | 0 |
| Deep reinforcement learning from human preferences | Jun 12, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Shallow Updates for Deep Reinforcement Learning | May 21, 2017 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Atari games and Intel processors | May 19, 2017 | Atari GamesBIG-bench Machine Learning | —Unverified | 0 |
| On Improving Deep Reinforcement Learning for POMDPs | Apr 26, 2017 | Atari GamesDecision Making | CodeCode Available | 0 |
| Beating Atari with Natural Language Guided Reinforcement Learning | Apr 18, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Investigating Recurrence and Eligibility Traces in Deep Q-Networks | Apr 18, 2017 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning | Apr 15, 2017 | Atari GamesDistributional Reinforcement Learning | —Unverified | 0 |
| Deep Reinforcement Learning framework for Autonomous Driving | Apr 8, 2017 | Atari GamesAutonomous Driving | CodeCode Available | 0 |
| Recurrent Environment Simulators | Apr 7, 2017 | Atari GamesCar Racing | CodeCode Available | 0 |
| Micro-Objective Learning : Accelerating Deep Reinforcement Learning through the Discovery of Continuous Subgoals | Mar 11, 2017 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Evolution Strategies as a Scalable Alternative to Reinforcement Learning | Mar 10, 2017 | Atari GamesMuJoCo | CodeCode Available | 1 |
| Tactics of Adversarial Attack on Deep Reinforcement Learning Agents | Mar 8, 2017 | Adversarial AttackAtari Games | —Unverified | 0 |
| Count-Based Exploration with Neural Density Models | Mar 3, 2017 | Atari GamesMontezuma's Revenge | CodeCode Available | 0 |
| A Laplacian Framework for Option Discovery in Reinforcement Learning | Mar 2, 2017 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Online Meta-learning by Parallel Algorithm Competition | Feb 24, 2017 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Beating the World's Best at Super Smash Bros. with Deep Reinforcement Learning | Feb 21, 2017 | Atari GamesBoard Games | CodeCode Available | 0 |
| Sigmoid-Weighted Linear Units for Neural Network Function Approximation in Reinforcement Learning | Feb 10, 2017 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Learning to predict where to look in interactive environments using deep recurrent q-learning | Dec 17, 2016 | Atari GamesQ-Learning | —Unverified | 0 |
| Overcoming catastrophic forgetting in neural networks | Dec 2, 2016 | Atari Gamesclass-incremental learning | CodeCode Available | 1 |
| A Deep Learning Approach for Joint Video Frame and Reward Prediction in Atari Games | Nov 21, 2016 | Atari GamesModel-based Reinforcement Learning | —Unverified | 0 |
| #Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning | Nov 15, 2016 | Atari Gamescontinuous-control | CodeCode Available | 1 |
| Playing SNES in the Retro Learning Environment | Nov 7, 2016 | Atari GamesReinforcement Learning | CodeCode Available | 0 |
| Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning | Nov 7, 2016 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Learning to Play in a Day: Faster Deep Reinforcement Learning by Optimality Tightening | Nov 5, 2016 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Combining policy gradient and Q-learning | Nov 5, 2016 | Atari GamesQ-Learning | —Unverified | 0 |
| Combating Reinforcement Learning's Sisyphean Curse with Intrinsic Fear | Nov 3, 2016 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint Replay | Jul 18, 2016 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Deep Reinforcement Learning With Macro-Actions | Jun 15, 2016 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Strategic Attentive Writer for Learning Macro-Actions | Jun 15, 2016 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Safe and Efficient Off-Policy Reinforcement Learning | Jun 8, 2016 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Unifying Count-Based Exploration and Intrinsic Motivation | Jun 6, 2016 | Atari GamesMontezuma's Revenge | CodeCode Available | 0 |
| Dynamic Frame skip Deep Q Network | May 17, 2016 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning | May 6, 2016 | Atari GamesFPS Games | CodeCode Available | 0 |
| Learning from the memory of Atari 2600 | May 4, 2016 | Atari Games | CodeCode Available | 0 |
| Neurohex: A Deep Q-learning Hex Agent | Apr 24, 2016 | Atari GamesGame of Go | —Unverified | 0 |
| Deep Learning for Reward Design to Improve Monte Carlo Tree Search in ATARI Games | Apr 24, 2016 | Atari GamesDecision Making | —Unverified | 0 |
| Benchmarking Deep Reinforcement Learning for Continuous Control | Apr 22, 2016 | Action Triplet RecognitionAtari Games | CodeCode Available | 2 |
| Learning values across many orders of magnitude | Feb 24, 2016 | Atari Gamesreinforcement-learning | —Unverified | 0 |