SOTAVerified

Atari Games

The Atari 2600 Games task (and dataset) involves training an agent to achieve high game scores.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 110 of 625 papers

TitleStatusHype
Generalized Adaptive Transfer Network: Enhancing Transfer Learning in Reinforcement Learning Across DomainsCode0
A Principled Path to Fitted Distributional Evaluation0
Adaptive Action Duration with Contextual Bandits for Deep Reinforcement Learning in Dynamic EnvironmentsCode0
Meta-learning how to Share Credit among Macro-ActionsCode0
TextAtari: 100K Frames Game Playing with Language AgentsCode0
Improving Performance of Spike-based Deep Q-Learning using Ternary Neurons0
Automatic Reward Shaping from Confounded Offline Data0
Frog Soup: Zero-Shot, In-Context, and Sample-Efficient Frogger AgentsCode0
Unraveling the Rainbow: can value-based methods schedule?Code0
SwitchMT: An Adaptive Context Switching Methodology for Scalable Multi-Task Learning in Intelligent Autonomous Agents0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Go-ExploreScore95,756Unverified
2Agent57Score79,716.46Unverified
3SND-VICScore17,313Unverified
4MuZeroScore15,299.98Unverified
5GDI-H3Score15,100Unverified
6GDI-I3Score15,100Unverified
7C51 noopScore15,095Unverified
8SND-STDScore15,089Unverified
9CGPScore12,702.2Unverified
10RNDScore8,666Unverified