| Enhancing Two-Player Performance Through Single-Player Knowledge Transfer: An Empirical Study on Atari 2600 Games | Oct 22, 2024 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Ensemble and Auxiliary Tasks for Data-Efficient Deep Reinforcement Learning | Jul 5, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| An Unsupervised Video Game Playstyle Metric via State Discretization | Oct 3, 2021 | Atari GamesCar Racing | CodeCode Available | 0 | 5 |
| Beating the World's Best at Super Smash Bros. with Deep Reinforcement Learning | Feb 21, 2017 | Atari GamesBoard Games | CodeCode Available | 0 | 5 |
| Beating Atari with Natural Language Guided Reinforcement Learning | Apr 18, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| On Catastrophic Interference in Atari 2600 Games | Feb 28, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Adapting to Reward Progressivity via Spectral Reinforcement Learning | Apr 29, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Estimates for the Branching Factors of Atari Games | Jul 6, 2021 | Atari GamesBoard Games | CodeCode Available | 0 | 5 |
| Learning Powerful Policies by Using Consistent Dynamics Model | Jun 11, 2019 | Atari Gamesmodel | CodeCode Available | 0 | 5 |
| Evaluating Agents without Rewards | Dec 21, 2020 | Atari GamesMinecraft | CodeCode Available | 0 | 5 |
| Learning to Play in a Day: Faster Deep Reinforcement Learning by Optimality Tightening | Nov 5, 2016 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Active inference: demystified and compared | Sep 24, 2019 | Atari GamesOpenAI Gym | CodeCode Available | 0 | 5 |
| Deep Reinforcement Learning with Swin Transformers | Jun 30, 2022 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Adapting Auxiliary Losses Using Gradient Similarity | Dec 5, 2018 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Information-Directed Exploration for Deep Reinforcement Learning | Dec 18, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Conservative Optimistic Policy Optimization via Multiple Importance Sampling | Mar 4, 2021 | Atari GamesGame of Go | CodeCode Available | 0 | 5 |
| A Deeper Look at Experience Replay | Dec 4, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Explain Your Move: Understanding Agent Actions Using Focused Feature Saliency | May 1, 2020 | Atari GamesBoard Games | CodeCode Available | 0 | 5 |
| Explain Your Move: Understanding Agent Actions Using Specific and Relevant Feature Attribution | Dec 23, 2019 | Atari GamesBoard Games | CodeCode Available | 0 | 5 |
| A Laplacian Framework for Option Discovery in Reinforcement Learning | Mar 2, 2017 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Atari | Feb 24, 2018 | Atari GamesBenchmarking | CodeCode Available | 0 | 5 |
| Increasing the Action Gap: New Operators for Reinforcement Learning | Dec 15, 2015 | Atari GamesQ-Learning | CodeCode Available | 0 | 5 |
| Is Deep Reinforcement Learning Really Superhuman on Atari? Leveling the playing field | Aug 13, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| A quantum-classical reinforcement learning model to play Atari games | Dec 11, 2024 | Atari GamesBenchmarking | CodeCode Available | 0 | 5 |
| Improved robustness of reinforcement learning policies upon conversion to spiking neuronal network platforms applied to ATARI games | Mar 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Contrastive Learning of Structured World Models | Nov 27, 2019 | Atari GamesContrastive Learning | CodeCode Available | 0 | 5 |
| Deep Reinforcement Learning that Matters | Sep 19, 2017 | Atari GamesContinuous Control | CodeCode Available | 0 | 5 |
| Exploratory Not Explanatory: Counterfactual Analysis of Saliency Maps for Deep Reinforcement Learning | Dec 9, 2019 | Atari Gamescounterfactual | CodeCode Available | 0 | 5 |
| Exploring Unknown States with Action Balance | Mar 10, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| ExPoSe: Combining State-Based Exploration with Gradient-Based Online Search | Feb 3, 2022 | Atari GamesDecision Making | CodeCode Available | 0 | 5 |
| Importance Prioritized Policy Distillation | Aug 25, 2022 | Atari GamesDecision Making | CodeCode Available | 0 | 5 |
| Deep reinforcement learning from human preferences | Jun 12, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Fast deep reinforcement learning using online adjustments from the past | Oct 18, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Count-Based Exploration in Feature Space for Reinforcement Learning | Jun 25, 2017 | Atari GamesEfficient Exploration | CodeCode Available | 0 | 5 |
| Count-Based Exploration with Neural Density Models | Mar 3, 2017 | Atari GamesMontezuma's Revenge | CodeCode Available | 0 | 5 |
| FDQN: A Flexible Deep Q-Network Framework for Game Automation | May 29, 2024 | Atari GamesDecision Making | CodeCode Available | 0 | 5 |
| Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction | Jul 4, 2021 | Atari GamesGPU | CodeCode Available | 0 | 5 |
| Formal Language Constraints for Markov Decision Processes | Oct 2, 2019 | Atari GamesMuJoCo | CodeCode Available | 0 | 5 |
| Improving Experience Replay through Modeling of Similar Transitions' Sets | Nov 12, 2021 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Fractal AI: A fragile theory of intelligence | Mar 13, 2018 | Atari GamesReinforcement Learning | CodeCode Available | 0 | 5 |
| Frog Soup: Zero-Shot, In-Context, and Sample-Efficient Frogger Agents | May 6, 2025 | Atari GamesIn-Context Learning | CodeCode Available | 0 | 5 |
| Crossmodal Attentive Skill Learner | Nov 28, 2017 | Atari GamesCPU | CodeCode Available | 0 | 5 |
| Deep Reinforcement Learning framework for Autonomous Driving | Apr 8, 2017 | Atari GamesAutonomous Driving | CodeCode Available | 0 | 5 |
| Fully Parameterized Quantile Function for Distributional Reinforcement Learning | Nov 5, 2019 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Implementing the Deep Q-Network | Nov 20, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Recurrent Action Transformer with Memory | Jun 15, 2023 | Atari GamesMuJoCo | CodeCode Available | 0 | 5 |
| Deep Reinforcement Learning for General Video Game AI | Jun 6, 2018 | Atari GamesBenchmarking | CodeCode Available | 0 | 5 |
| IGN : Implicit Generative Networks | Jun 13, 2022 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Generalization Tower Network: A Novel Deep Neural Network Architecture for Multi-Task Learning | Oct 27, 2017 | Atari GamesMulti-Task Learning | CodeCode Available | 0 | 5 |
| Implicit Quantile Networks for Distributional Reinforcement Learning | Jun 14, 2018 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |