| Efficient Deep Reinforcement Learning with Predictive Processing Proximal Policy Optimization | Nov 11, 2022 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Is Mamba Compatible with Trajectory Optimization in Offline Reinforcement Learning? | May 20, 2024 | Atari GamesMamba | CodeCode Available | 0 | 5 |
| Echoes of Socratic Doubt: Embracing Uncertainty in Calibrated Evidential Reinforcement Learning | Feb 11, 2024 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Can Differentiable Decision Trees Enable Interpretable Reward Learning from Human Feedback? | Jun 22, 2023 | Atari GamesDiagnostic | CodeCode Available | 0 | 5 |
| Increasing the Action Gap: New Operators for Reinforcement Learning | Dec 15, 2015 | Atari GamesQ-Learning | CodeCode Available | 0 | 5 |
| Improving Experience Replay through Modeling of Similar Transitions' Sets | Nov 12, 2021 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Information-Directed Exploration for Deep Reinforcement Learning | Dec 18, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction | Jul 4, 2021 | Atari GamesGPU | CodeCode Available | 0 | 5 |
| An Atari Model Zoo for Analyzing, Visualizing, and Comparing Deep Reinforcement Learning Agents | Dec 17, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Improved robustness of reinforcement learning policies upon conversion to spiking neuronal network platforms applied to ATARI games | Mar 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Learning Abstract Models for Strategic Exploration and Fast Reward Transfer | Jul 12, 2020 | Atari GamesModel-based Reinforcement Learning | CodeCode Available | 0 | 5 |
| Distributional Reinforcement Learning with Quantile Regression | Oct 27, 2017 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Q-Star Meets Scalable Posterior Sampling: Bridging Theory and Practice via HyperAgent | Feb 5, 2024 | Atari GamesAtari Games 100k | CodeCode Available | 0 | 5 |
| IGN : Implicit Generative Networks | Jun 13, 2022 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Benchmarking Perturbation-based Saliency Maps for Explaining Atari Agents | Jan 18, 2021 | Atari GamesBenchmarking | CodeCode Available | 0 | 5 |
| Distributional Bellman Operators over Mean Embeddings | Dec 9, 2023 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Adaptive Action Duration with Contextual Bandits for Deep Reinforcement Learning in Dynamic Environments | Jun 17, 2025 | Atari GamesBoard Games | CodeCode Available | 0 | 5 |
| Distributed Deep Reinforcement Learning: Learn how to play Atari games in 21 minutes | Jan 9, 2018 | Atari GamesCPU | CodeCode Available | 0 | 5 |
| Implementing the Deep Q-Network | Nov 20, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| How to Sense the World: Leveraging Hierarchy in Multimodal Perception for Robust Reinforcement Learning Agents | Oct 7, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Human level control through deep reinforcement learning | Feb 25, 2015 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Distributional Reinforcement Learning with Regularized Wasserstein Loss | Feb 1, 2022 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Hindsight Trust Region Policy Optimization | Jul 29, 2019 | Atari GamesPolicy Gradient Methods | CodeCode Available | 0 | 5 |
| DinerDash Gym: A Benchmark for Policy Learning in High-Dimensional Action Space | Jul 13, 2020 | Atari Games | CodeCode Available | 0 | 5 |
| Beating the World's Best at Super Smash Bros. with Deep Reinforcement Learning | Feb 21, 2017 | Atari GamesBoard Games | CodeCode Available | 0 | 5 |
| Beating Atari with Natural Language Guided Reinforcement Learning | Apr 18, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Boosting Object Representation Learning via Motion and Object Continuity | Nov 16, 2022 | Atari GamesObject | CodeCode Available | 0 | 5 |
| Importance Prioritized Policy Distillation | Aug 25, 2022 | Atari GamesDecision Making | CodeCode Available | 0 | 5 |
| Adapting to Reward Progressivity via Spectral Reinforcement Learning | Apr 29, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Hybrid Reinforcement Learning with Expert State Sequences | Mar 11, 2019 | Atari GamesImitation Learning | CodeCode Available | 0 | 5 |
| Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models | Jul 3, 2015 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Dueling Network Architectures for Deep Reinforcement Learning | Nov 20, 2015 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Implicit Quantile Networks for Distributional Reinforcement Learning | Jun 14, 2018 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Learning from the memory of Atari 2600 | May 4, 2016 | Atari Games | CodeCode Available | 0 | 5 |
| Active inference: demystified and compared | Sep 24, 2019 | Atari GamesOpenAI Gym | CodeCode Available | 0 | 5 |
| Accelerating Reinforcement Learning through GPU Atari Emulation | Jul 19, 2019 | Atari GamesCPU | CodeCode Available | 0 | 5 |
| Deep Reinforcement Learning with Swin Transformers | Jun 30, 2022 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Is Deep Reinforcement Learning Really Superhuman on Atari? Leveling the playing field | Aug 13, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Reconciling λ-Returns with Experience Replay | Oct 23, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Challenges of Context and Time in Reinforcement Learning: Introducing Space Fortress as a Benchmark | Sep 6, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Adapting Auxiliary Losses Using Gradient Similarity | Dec 5, 2018 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Graph Backup: Data Efficient Backup Exploiting Markovian Transitions | May 31, 2022 | Atari Gamescounterfactual | CodeCode Available | 0 | 5 |
| Characterizing Attacks on Deep Reinforcement Learning | Jul 21, 2019 | Atari GamesAutonomous Driving | CodeCode Available | 0 | 5 |
| Generalization and Regularization in DQN | Sep 29, 2018 | Atari GamesBenchmarking | CodeCode Available | 0 | 5 |
| A Metric Learning Approach to Anomaly Detection in Video Games | May 20, 2020 | Anomaly DetectionAtari Games | CodeCode Available | 0 | 5 |
| ELF: An Extensive, Lightweight and Flexible Research Platform for Real-time Strategy Games | Jul 4, 2017 | Atari GamesGPU | CodeCode Available | 0 | 5 |
| Combinational Q-Learning for Dou Di Zhu | Jan 24, 2019 | Atari GamesCard Games | CodeCode Available | 0 | 5 |
| Learning Relational Rules from Rewards | Mar 25, 2022 | Atari Games | CodeCode Available | 0 | 5 |
| A Laplacian Framework for Option Discovery in Reinforcement Learning | Mar 2, 2017 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Generalization Tower Network: A Novel Deep Neural Network Architecture for Multi-Task Learning | Oct 27, 2017 | Atari GamesMulti-Task Learning | CodeCode Available | 0 | 5 |