| Muesli: Combining Improvements in Policy Optimization | Apr 13, 2021 | Atari Gamescontinuous-control | CodeCode Available | 1 | 5 |
| Going Beyond Linear Transformers with Recurrent Fast Weight Programmers | Jun 11, 2021 | Atari GamesListOps | CodeCode Available | 1 | 5 |
| MiniZero: Comparative Analysis of AlphaZero and MuZero on Go, Othello, and Atari Games | Oct 17, 2023 | Atari GamesBoard Games | CodeCode Available | 1 | 5 |
| Adaptive Rational Activations to Boost Deep Reinforcement Learning | Feb 18, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 | 5 |
| WILD-SCAV: Benchmarking FPS Gaming AI on Unity3D-based Environments | Oct 14, 2022 | Atari GamesBenchmarking | CodeCode Available | 1 | 5 |
| Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models | Jul 3, 2015 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Improving Experience Replay through Modeling of Similar Transitions' Sets | Nov 12, 2021 | Atari Gamesreinforcement-learning | CodeCode Available | 0 | 5 |
| Increasing the Action Gap: New Operators for Reinforcement Learning | Dec 15, 2015 | Atari GamesQ-Learning | CodeCode Available | 0 | 5 |
| Improved robustness of reinforcement learning policies upon conversion to spiking neuronal network platforms applied to ATARI games | Mar 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Crossmodal Attentive Skill Learner | Nov 28, 2017 | Atari GamesCPU | CodeCode Available | 0 | 5 |
| CROP: Certifying Robust Policies for Reinforcement Learning through Functional Smoothing | Jun 17, 2021 | Atari GamesAutonomous Vehicles | CodeCode Available | 0 | 5 |
| Information-Directed Exploration for Deep Reinforcement Learning | Dec 18, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Count-Based Exploration with Neural Density Models | Mar 3, 2017 | Atari GamesMontezuma's Revenge | CodeCode Available | 0 | 5 |
| A Robust Quantile Huber Loss With Interpretable Parameter Adjustment In Distributional Reinforcement Learning | Jan 4, 2024 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Count-Based Exploration in Feature Space for Reinforcement Learning | Jun 25, 2017 | Atari GamesEfficient Exploration | CodeCode Available | 0 | 5 |
| Implementing the Deep Q-Network | Nov 20, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Q-Star Meets Scalable Posterior Sampling: Bridging Theory and Practice via HyperAgent | Feb 5, 2024 | Atari GamesAtari Games 100k | CodeCode Available | 0 | 5 |
| Count-Based Exploration with the Successor Representation | Jul 31, 2018 | Atari GamesEfficient Exploration | CodeCode Available | 0 | 5 |
| Contrastive Learning of Structured World Models | Nov 27, 2019 | Atari GamesContrastive Learning | CodeCode Available | 0 | 5 |
| A quantum-classical reinforcement learning model to play Atari games | Dec 11, 2024 | Atari GamesBenchmarking | CodeCode Available | 0 | 5 |
| Importance Prioritized Policy Distillation | Aug 25, 2022 | Atari GamesDecision Making | CodeCode Available | 0 | 5 |
| Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction | Jul 4, 2021 | Atari GamesGPU | CodeCode Available | 0 | 5 |
| Hybrid Reinforcement Learning with Expert State Sequences | Mar 11, 2019 | Atari GamesImitation Learning | CodeCode Available | 0 | 5 |
| Assumed Density Filtering Q-learning | Dec 9, 2017 | Atari GamesBayesian Inference | CodeCode Available | 0 | 5 |
| IGN : Implicit Generative Networks | Jun 13, 2022 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Decision Transformer vs. Decision Mamba: Analysing the Complexity of Sequential Decision Making in Atari Games | Dec 1, 2024 | Atari GamesDecision Making | CodeCode Available | 0 | 5 |
| Implicit Quantile Networks for Distributional Reinforcement Learning | Jun 14, 2018 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Continual Learning In Environments With Polynomial Mixing Times | Dec 13, 2021 | Atari GamesContinual Learning | CodeCode Available | 0 | 5 |
| Hindsight Trust Region Policy Optimization | Jul 29, 2019 | Atari GamesPolicy Gradient Methods | CodeCode Available | 0 | 5 |
| A Deeper Look at Experience Replay | Dec 4, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Conservative Optimistic Policy Optimization via Multiple Importance Sampling | Mar 4, 2021 | Atari GamesGame of Go | CodeCode Available | 0 | 5 |
| How to Sense the World: Leveraging Hierarchy in Multimodal Perception for Robust Reinforcement Learning Agents | Oct 7, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| ConQUR: Mitigating Delusional Bias in Deep Q-learning | Feb 27, 2020 | Atari GamesQ-Learning | CodeCode Available | 0 | 5 |
| Conjugated Discrete Distributions for Distributional Reinforcement Learning | Dec 14, 2021 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 | 5 |
| Approximate Model-Based Shielding for Safe Reinforcement Learning | Jul 27, 2023 | Atari Gamesmodel | CodeCode Available | 0 | 5 |
| Action-Conditional Video Prediction using Deep Networks in Atari Games | Jul 31, 2015 | Atari GamesReinforcement Learning | CodeCode Available | 0 | 5 |
| Harnessing Structures for Value-Based Planning and Reinforcement Learning | Sep 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Hierarchical Width-Based Planning and Learning | Jan 15, 2021 | Atari Games | CodeCode Available | 0 | 5 |
| Human level control through deep reinforcement learning | Feb 25, 2015 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| An Unsupervised Video Game Playstyle Metric via State Discretization | Oct 3, 2021 | Atari GamesCar Racing | CodeCode Available | 0 | 5 |
| Accelerating Reinforcement Learning through GPU Atari Emulation | Jul 19, 2019 | Atari GamesCPU | CodeCode Available | 0 | 5 |
| Combining Experience Replay with Exploration by Random Network Distillation | May 18, 2019 | Atari GamesMontezuma's Revenge | CodeCode Available | 0 | 5 |
| Action Advising with Advice Imitation in Deep Reinforcement Learning | Apr 17, 2021 | Atari GamesBehavioural cloning | CodeCode Available | 0 | 5 |
| Graph Backup: Data Efficient Backup Exploiting Markovian Transitions | May 31, 2022 | Atari Gamescounterfactual | CodeCode Available | 0 | 5 |
| Combinational Q-Learning for Dou Di Zhu | Jan 24, 2019 | Atari GamesCard Games | CodeCode Available | 0 | 5 |
| A Metric Learning Approach to Anomaly Detection in Video Games | May 20, 2020 | Anomaly DetectionAtari Games | CodeCode Available | 0 | 5 |
| Absolute Policy Optimization | Oct 20, 2023 | Atari Gamescontinuous-control | CodeCode Available | 0 | 5 |
| Characterizing Attacks on Deep Reinforcement Learning | Jul 21, 2019 | Atari GamesAutonomous Driving | CodeCode Available | 0 | 5 |
| An Intriguing Failing of Convolutional Neural Networks and the CoordConv Solution | Jul 9, 2018 | Atari GamesImage Classification | CodeCode Available | 0 | 5 |
| Challenges of Context and Time in Reinforcement Learning: Introducing Space Fortress as a Benchmark | Sep 6, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 | 5 |