| Low Precision Policy Distillation with Application to Low-Power, Real-time Sensation-Cognition-Action Loop with Neuromorphic Computing | Sep 25, 2018 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Transparency and Explanation in Deep Reinforcement Learning Neural Networks | Sep 17, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Object-sensitive Deep Reinforcement Learning | Sep 17, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Multi-task Deep Reinforcement Learning with PopArt | Sep 12, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Monte Carlo Tree Search with Scalable Simulation Periods for Continuously Running Tasks | Sep 7, 2018 | Atari Games | —Unverified | 0 |
| Improving On-policy Learning with Statistical Reward Accumulation | Sep 7, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Challenges of Context and Time in Reinforcement Learning: Introducing Space Fortress as a Benchmark | Sep 6, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Transferring Deep Reinforcement Learning with Adversarial Objective and Augmentation | Sep 4, 2018 | Atari GamesBoard Games | —Unverified | 0 |
| Visual Transfer between Atari Games using Competitive Reinforcement Learning | Sep 2, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Count-Based Exploration with the Successor Representation | Jul 31, 2018 | Atari GamesEfficient Exploration | CodeCode Available | 0 |
| Visual Analogies between Atari Games for Studying Transfer Learning in RL | Jul 29, 2018 | Atari GamesTransfer Learning | —Unverified | 0 |
| Safe Option-Critic: Learning Safety in the Option-Critic Architecture | Jul 21, 2018 | Atari GamesHierarchical Reinforcement Learning | CodeCode Available | 0 |
| An Intriguing Failing of Convolutional Neural Networks and the CoordConv Solution | Jul 9, 2018 | Atari GamesImage Classification | CodeCode Available | 0 |
| Deep Reinforcement Learning for Doom using Unsupervised Auxiliary Tasks | Jul 5, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Solving Atari Games Using Fractals And Entropy | Jul 3, 2018 | Atari Games | CodeCode Available | 0 |
| Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization | Jul 2, 2018 | Atari GamesReinforcement Learning | CodeCode Available | 0 |
| Deep Reinforcement Learning for NLP | Jul 1, 2018 | Atari Gamescoreference-resolution | —Unverified | 0 |
| RUDDER: Return Decomposition for Delayed Rewards | Jun 20, 2018 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Surprising Negative Results for Generative Adversarial Tree Search | Jun 15, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Improving width-based planning with compact policies | Jun 15, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Self-Imitation Learning | Jun 14, 2018 | Atari GamesImitation Learning | CodeCode Available | 0 |
| Implicit Quantile Networks for Distributional Reinforcement Learning | Jun 14, 2018 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 |
| Evolving simple programs for playing Atari games | Jun 14, 2018 | Atari Games | CodeCode Available | 0 |
| Continuous-time Value Function Approximation in Reproducing Kernel Hilbert Spaces | Jun 8, 2018 | Atari GamesGaussian Processes | —Unverified | 0 |
| Deep Reinforcement Learning for General Video Game AI | Jun 6, 2018 | Atari GamesBenchmarking | CodeCode Available | 0 |
| The Effect of Planning Shape on Dyna-style Planning in High-dimensional State Spaces | Jun 5, 2018 | Atari GamesModel-based Reinforcement Learning | —Unverified | 0 |
| Playing Atari with Six Neurons | Jun 4, 2018 | Atari GamesDecision Making | CodeCode Available | 0 |
| Between Progress and Potential Impact of AI: the Neglected Dimensions | Jun 2, 2018 | Atari GamesBoard Games | —Unverified | 0 |
| Efficient Entropy for Policy Gradient with Multidimensional Action Space | Jun 2, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| AGIL: Learning Attention from Human for Visuomotor Tasks | Jun 1, 2018 | Atari GamesDecision Making | —Unverified | 0 |
| Observe and Look Further: Achieving Consistent Performance on Atari | May 29, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Unsupervised Video Object Segmentation for Deep Reinforcement Learning | May 20, 2018 | Atari GamesDecision Making | CodeCode Available | 0 |
| Episodic Memory Deep Q-Networks | May 19, 2018 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Learning Time-Sensitive Strategies in Space Fortress | May 17, 2018 | Atari GamesReinforcement Learning | CodeCode Available | 0 |
| Progress & Compress: A scalable framework for continual learning | May 16, 2018 | Active LearningAtari Games | CodeCode Available | 0 |
| Fast Retinomorphic Event Stream for Video Recognition and Reinforcement Learning | May 16, 2018 | Action RecognitionAtari Games | —Unverified | 0 |
| Metatrace Actor-Critic: Online Step-size Tuning by Meta-gradient Descent for Reinforcement Learning Control | May 10, 2018 | Atari GamesMeta-Learning | —Unverified | 0 |
| State Distribution-aware Sampling for Deep Q-learning | Apr 23, 2018 | Atari GamesOpenAI Gym | —Unverified | 0 |
| On Improving Deep Reinforcement Learning for POMDPs | Apr 17, 2018 | Atari GamesDecision Making | —Unverified | 0 |
| On Learning Intrinsic Rewards for Policy Gradient Methods | Apr 17, 2018 | Atari GamesDecision Making | CodeCode Available | 0 |
| A Human Mixed Strategy Approach to Deep Reinforcement Learning | Apr 5, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Fractal AI: A fragile theory of intelligence | Mar 13, 2018 | Atari GamesReinforcement Learning | CodeCode Available | 0 |
| Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Atari | Feb 24, 2018 | Atari GamesBenchmarking | CodeCode Available | 0 |
| Efficient Exploration through Bayesian Deep Q-Networks | Feb 13, 2018 | Atari GamesEfficient Exploration | CodeCode Available | 0 |
| Learning and Querying Fast Generative Models for Reinforcement Learning | Feb 8, 2018 | Atari GamesDecision Making | —Unverified | 0 |
| Distributed Deep Reinforcement Learning: Learn how to play Atari games in 21 minutes | Jan 9, 2018 | Atari GamesCPU | CodeCode Available | 0 |
| Sample-Efficient Reinforcement Learning through Transfer and Architectural Priors | Jan 7, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Latent forward model for Real-time Strategy game planning with incomplete information | Jan 1, 2018 | Atari GamesDecision Making | —Unverified | 0 |
| Learning objects from pixels | Jan 1, 2018 | Atari GamesObject | —Unverified | 0 |
| Learning Dynamic State Abstractions for Model-Based Reinforcement Learning | Jan 1, 2018 | Atari GamesDecision Making | —Unverified | 0 |