SOTAVerified

Atari Games

The Atari 2600 Games task (and dataset) involves training an agent to achieve high game scores.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 451500 of 625 papers

TitleStatusHype
Generalization and Regularization in DQNCode0
Generalization Tower Network: A Novel Deep Neural Network Architecture for Multi-Task LearningCode0
Generalized Adaptive Transfer Network: Enhancing Transfer Learning in Reinforcement Learning Across DomainsCode0
Solving Deep Reinforcement Learning Tasks with Evolution Strategies and Linear Policy NetworksCode0
Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint ReplayCode0
Conjugated Discrete Distributions for Distributional Reinforcement LearningCode0
Explain Your Move: Understanding Agent Actions Using Focused Feature SaliencyCode0
Evolving simple programs for playing Atari gamesCode0
Accelerating Reinforcement Learning through GPU Atari EmulationCode0
Playing Atari with Six NeuronsCode0
Graph Backup: Data Efficient Backup Exploiting Markovian TransitionsCode0
Playing SNES in the Retro Learning EnvironmentCode0
ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement LearningCode0
Evaluating Agents without RewardsCode0
Harnessing Structures for Value-Based Planning and Reinforcement LearningCode0
Hierarchical Width-Based Planning and LearningCode0
An Intriguing Failing of Convolutional Neural Networks and the CoordConv SolutionCode0
Estimates for the Branching Factors of Atari GamesCode0
Hindsight Trust Region Policy OptimizationCode0
Ensemble and Auxiliary Tasks for Data-Efficient Deep Reinforcement LearningCode0
How to Sense the World: Leveraging Hierarchy in Multimodal Perception for Robust Reinforcement Learning AgentsCode0
Human level control through deep reinforcement learningCode0
Enhancing Two-Player Performance Through Single-Player Knowledge Transfer: An Empirical Study on Atari 2600 GamesCode0
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy OptimizationCode0
Hybrid Reinforcement Learning with Expert State SequencesCode0
ELF: An Extensive, Lightweight and Flexible Research Platform for Real-time Strategy GamesCode0
Q-Star Meets Scalable Posterior Sampling: Bridging Theory and Practice via HyperAgentCode0
IGN : Implicit Generative NetworksCode0
Efficient Exploration through Bayesian Deep Q-NetworksCode0
Implementing the Deep Q-NetworkCode0
Implicit Quantile Networks for Distributional Reinforcement LearningCode0
Importance Prioritized Policy DistillationCode0
Improve Agents without Retraining: Parallel Tree Search with Off-Policy CorrectionCode0
Improved robustness of reinforcement learning policies upon conversion to spiking neuronal network platforms applied to ATARI gamesCode0
Reconciling λ-Returns with Experience ReplayCode0
Improving Experience Replay through Modeling of Similar Transitions' SetsCode0
Unsupervised Representation Learning in Partially Observable Atari GamesCode0
Spending Thinking Time Wisely: Accelerating MCTS with Virtual ExpansionsCode0
Action Advising with Advice Imitation in Deep Reinforcement LearningCode0
Combining Experience Replay with Exploration by Random Network DistillationCode0
Pretraining the Vision Transformer using self-supervised methods for vision based Deep Reinforcement LearningCode0
Incentivizing Exploration In Reinforcement Learning With Deep Predictive ModelsCode0
Increasing the Action Gap: New Operators for Reinforcement LearningCode0
Combinational Q-Learning for Dou Di ZhuCode0
Information-Directed Exploration for Deep Reinforcement LearningCode0
Progress & Compress: A scalable framework for continual learningCode0
Efficient Deep Reinforcement Learning with Predictive Processing Proximal Policy OptimizationCode0
Echoes of Socratic Doubt: Embracing Uncertainty in Calibrated Evidential Reinforcement LearningCode0
Propagating Uncertainty in Reinforcement Learning via Wasserstein BarycentersCode0
Prosody as a Teaching Signal for Agent Learning: Exploratory Studies and Algorithmic ImplicationsCode0
Show:102550
← PrevPage 10 of 13Next →

Benchmark Results

#ModelMetricClaimedVerifiedStatus
1GDI-I3(200M frames)Score864Unverified
2GDI-H3(200M frames)Score864Unverified
3GDI-H3Score864Unverified
4GDI-I3Score864Unverified
5Bootstrapped DQNScore855Unverified
6FQFScore854.2Unverified
7R2D2Score837.7Unverified
8Ape-XScore800.9Unverified
9Agent57Score790.4Unverified
10IMPALA (deep)Score787.34Unverified
#ModelMetricClaimedVerifiedStatus
1IQNScore34Unverified
2QR-DQN-1Score34Unverified
3TRPO-hashScore34Unverified
4NoisyNet-DuelingScore34Unverified
5GDI-H3Score34Unverified
6GDI-H3(200M frames)Score34Unverified
7GDI-I3Score34Unverified
8Go-ExploreScore34Unverified
9Bootstrapped DQNScore33.9Unverified
10C51 noopScore33.9Unverified
#ModelMetricClaimedVerifiedStatus
1Agent57Score580,328.14Unverified
2QR-DQN-1Score572,510Unverified
3R2D2Score408,850Unverified
4IMPALA (deep)Score351,200.12Unverified
5Ape-XScore302,391.3Unverified
6A2C + SILScore104,975.6Unverified
7MuZero (Res2 Adam)Score94,906.25Unverified
8DreamerV2Score94,688Unverified
9MuZeroScore72,276Unverified
10DNAScore52,398Unverified
#ModelMetricClaimedVerifiedStatus
1GDI-H3Score1,000,000Unverified
2GDI-H3(200M frames)Score1,000,000Unverified
3Agent57Score999,997.63Unverified
4R2D2Score999,996.7Unverified
5MuZeroScore999,976.52Unverified
6MuZero (Res2 Adam)Score999,659.18Unverified
7GDI-I3Score943,910Unverified
8Ape-XScore392,952.3Unverified
9C51 noopScore266,434Unverified
10Duel noopScore50,254.2Unverified