| Minimalistic Attacks: How Little it Takes to Fool a Deep Reinforcement Learning Policy | Nov 10, 2019 | Adversarial AttackAtari Games | —Unverified | 0 |
| Fully Parameterized Quantile Function for Distributional Reinforcement Learning | Nov 5, 2019 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 |
| ZPD Teaching Strategies for Deep Reinforcement Learning from Demonstrations | Oct 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Momentum-based Accelerated Q-learning | Oct 23, 2019 | Atari GamesQ-Learning | CodeCode Available | 0 |
| Momentum in Reinforcement Learning | Oct 21, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Soft Actor-Critic for Discrete Action Settings | Oct 16, 2019 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Parallel Exploration via Negatively Correlated Search | Oct 16, 2019 | Atari GamesDiversity | —Unverified | 0 |
| Reinforcement Learning with Structured Hierarchical Grammar Representations of Actions | Oct 7, 2019 | Atari GamesQ-Learning | —Unverified | 0 |
| Formal Language Constraints for Markov Decision Processes | Oct 2, 2019 | Atari GamesMuJoCo | CodeCode Available | 0 |
| Playing Atari Ball Games with Hierarchical Reinforcement Learning | Sep 27, 2019 | Atari GamesHierarchical Reinforcement Learning | —Unverified | 0 |
| Harnessing Structures for Value-Based Planning and Reinforcement Learning | Sep 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Striving for Simplicity in Off-Policy Deep Reinforcement Learning | Sep 25, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| CAN ALTQ LEARN FASTER: EXPERIMENTS AND THEORY | Sep 25, 2019 | Atari GamesQ-Learning | —Unverified | 0 |
| Off-Policy Actor-Critic with Shared Experience Replay | Sep 25, 2019 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Regulatory Focus: Promotion and Prevention Inclinations in Policy Search | Sep 25, 2019 | Atari Gamescontinuous-control | —Unverified | 0 |
| Learning Key Steps to Attack Deep Reinforcement Learning Agents | Sep 25, 2019 | Adversarial AttackAtari Games | —Unverified | 0 |
| Recurrent Independent Mechanisms | Sep 24, 2019 | Atari Games | CodeCode Available | 0 |
| Active inference: demystified and compared | Sep 24, 2019 | Atari GamesOpenAI Gym | CodeCode Available | 0 |
| Biased Estimates of Advantages over Path Ensembles | Sep 15, 2019 | Atari Gamescontinuous-control | —Unverified | 0 |
| Reinforcement Learning and Video Games | Sep 10, 2019 | Atari GamesDeep Learning | —Unverified | 0 |
| LeDeepChef: Deep Reinforcement Learning Agent for Families of Text-Based Games | Sep 4, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Reusing Convolutional Activations from Frame to Frame to Speed up Training and Inference | Sep 2, 2019 | Atari GamesTime Series | CodeCode Available | 0 |
| Performing Deep Recurrent Double Q-Learning for Atari Games | Aug 16, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Is Deep Reinforcement Learning Really Superhuman on Atari? Leveling the playing field | Aug 13, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Benchmarking Bonus-Based Exploration Methods on the Arcade Learning Environment | Aug 6, 2019 | Atari GamesBenchmarking | —Unverified | 0 |
| Hindsight Trust Region Policy Optimization | Jul 29, 2019 | Atari GamesPolicy Gradient Methods | CodeCode Available | 0 |
| Terminal Prediction as an Auxiliary Task for Deep Reinforcement Learning | Jul 24, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Memory Based Trajectory-conditioned Policies for Learning from Sparse Rewards | Jul 24, 2019 | Atari GamesDiversity | —Unverified | 0 |
| Characterizing Attacks on Deep Reinforcement Learning | Jul 21, 2019 | Atari GamesAutonomous Driving | CodeCode Available | 0 |
| Accelerating Reinforcement Learning through GPU Atari Emulation | Jul 19, 2019 | Atari GamesCPU | CodeCode Available | 0 |
| In Hindsight: A Smooth Reward for Steady Exploration | Jun 24, 2019 | Atari GamesQ-Learning | —Unverified | 0 |
| Deep Conservative Policy Iteration | Jun 24, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Reward Prediction Error as an Exploration Objective in Deep RL | Jun 19, 2019 | Atari GamesContinuous Control | —Unverified | 0 |
| Learning Powerful Policies by Using Consistent Dynamics Model | Jun 11, 2019 | Atari Gamesmodel | CodeCode Available | 0 |
| Clustered Reinforcement Learning | Jun 6, 2019 | Atari GamesClustering | —Unverified | 0 |
| Reinforcement Learning with Low-Complexity Liquid State Machines | Jun 4, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| CopyCAT: Taking Control of Neural Policies with Constant Attacks | May 29, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Beyond Exponentially Discounted Sum: Automatic Learning of Return Function | May 28, 2019 | Atari GamesForm | —Unverified | 0 |
| Exploration via Flow-Based Intrinsic Rewards | May 24, 2019 | Atari GamesOptical Flow Estimation | CodeCode Available | 0 |
| Combining Experience Replay with Exploration by Random Network Distillation | May 18, 2019 | Atari GamesMontezuma's Revenge | CodeCode Available | 0 |
| Distributional Reinforcement Learning for Efficient Exploration | May 13, 2019 | Atari GamesDistributional Reinforcement Learning | —Unverified | 0 |
| Accelerated Target Updates for Q-learning | May 7, 2019 | Atari GamesQ-Learning | —Unverified | 0 |
| Towards Consistent Performance on Atari using Expert Demonstrations | May 1, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Learning Abstract Models for Long-Horizon Exploration | May 1, 2019 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Recurrent Experience Replay in Distributed Reinforcement Learning | May 1, 2019 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Learning to Control Visual Abstractions for Structured Exploration in Deep Reinforcement Learning | May 1, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Compression and Localization in Reinforcement Learning for ATARI Games | Apr 20, 2019 | Atari GamesModel Compression | —Unverified | 0 |
| Let's Play Again: Variability of Deep Reinforcement Learning Agents in Atari Environments | Apr 12, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Deep Policies for Width-Based Planning in Pixel Domains | Apr 12, 2019 | Atari Games | CodeCode Available | 0 |
| Reinforcement Learning with Attention that Works: A Self-Supervised Approach | Apr 6, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |