| FRESH: Interactive Reward Shaping in High-Dimensional State Spaces using Human Feedback | Jan 19, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| The Past and Present of Imitation Learning: A Citation Chain Study | Jan 8, 2020 | Atari GamesAutonomous Driving | —Unverified | 0 |
| An Optimistic Perspective on Offline Deep Reinforcement Learning | Jan 1, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| On Bonus Based Exploration Methods In The Arcade Learning Environment | Jan 1, 2020 | Atari GamesMontezuma's Revenge | —Unverified | 0 |
| Deep Reinforcement Learning with Implicit Human Feedback | Jan 1, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| On the Role of Weight Sharing During Deep Option Learning | Dec 31, 2019 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Speeding up reinforcement learning by combining attention and agency features | Dec 29, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| SLM Lab: A Comprehensive Benchmark and Modular Software Framework for Reproducible Deep Reinforcement Learning | Dec 28, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Explain Your Move: Understanding Agent Actions Using Specific and Relevant Feature Attribution | Dec 23, 2019 | Atari GamesBoard Games | CodeCode Available | 0 |
| Adapting Behaviour for Learning Progress | Dec 14, 2019 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Deep Bayesian Reward Learning from Preferences | Dec 10, 2019 | Atari GamesImitation Learning | —Unverified | 0 |
| Exploratory Not Explanatory: Counterfactual Analysis of Saliency Maps for Deep Reinforcement Learning | Dec 9, 2019 | Atari Gamescounterfactual | CodeCode Available | 0 |
| No-Regret Exploration in Goal-Oriented Reinforcement Learning | Dec 7, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Adversary A3C for Robust Reinforcement Learning | Dec 1, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Maximum Entropy Monte-Carlo Planning | Dec 1, 2019 | Atari GamesDecision Making | —Unverified | 0 |
| Propagating Uncertainty in Reinforcement Learning via Wasserstein Barycenters | Dec 1, 2019 | Atari GamesQ-Learning | CodeCode Available | 0 |
| R2D2: Reliable and Repeatable Detector and Descriptor | Dec 1, 2019 | Atari GamesCamera Localization | CodeCode Available | 0 |
| Reconciling λ-Returns with Experience Replay | Dec 1, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| GRIm-RePR: Prioritising Generating Important Features for Pseudo-Rehearsal | Nov 27, 2019 | Atari GamesContinual Learning | —Unverified | 0 |
| Contrastive Learning of Structured World Models | Nov 27, 2019 | Atari GamesContrastive Learning | CodeCode Available | 0 |
| Sample-Efficient Reinforcement Learning with Maximum Entropy Mellowmax Episodic Control | Nov 21, 2019 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Memory-Efficient Episodic Control Reinforcement Learning with Dynamic Online k-means | Nov 21, 2019 | Atari GamesClustering | CodeCode Available | 0 |
| Efficient decorrelation of features using Gramian in Reinforcement Learning | Nov 19, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model | Nov 19, 2019 | Atari GamesAtari Games 100k | CodeCode Available | 2 |
| Gamifying the Vehicle Routing Problem with Stochastic Requests | Nov 14, 2019 | Atari GamesDecision Making | —Unverified | 0 |
| Minimalistic Attacks: How Little it Takes to Fool a Deep Reinforcement Learning Policy | Nov 10, 2019 | Adversarial AttackAtari Games | —Unverified | 0 |
| Fully Parameterized Quantile Function for Distributional Reinforcement Learning | Nov 5, 2019 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 0 |
| ZPD Teaching Strategies for Deep Reinforcement Learning from Demonstrations | Oct 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Momentum-based Accelerated Q-learning | Oct 23, 2019 | Atari GamesQ-Learning | CodeCode Available | 0 |
| Momentum in Reinforcement Learning | Oct 21, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Soft Actor-Critic for Discrete Action Settings | Oct 16, 2019 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Parallel Exploration via Negatively Correlated Search | Oct 16, 2019 | Atari GamesDiversity | —Unverified | 0 |
| Reinforcement Learning with Structured Hierarchical Grammar Representations of Actions | Oct 7, 2019 | Atari GamesQ-Learning | —Unverified | 0 |
| Formal Language Constraints for Markov Decision Processes | Oct 2, 2019 | Atari GamesMuJoCo | CodeCode Available | 0 |
| Playing Atari Ball Games with Hierarchical Reinforcement Learning | Sep 27, 2019 | Atari GamesHierarchical Reinforcement Learning | —Unverified | 0 |
| Harnessing Structures for Value-Based Planning and Reinforcement Learning | Sep 26, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Learning Key Steps to Attack Deep Reinforcement Learning Agents | Sep 25, 2019 | Adversarial AttackAtari Games | —Unverified | 0 |
| Regulatory Focus: Promotion and Prevention Inclinations in Policy Search | Sep 25, 2019 | Atari Gamescontinuous-control | —Unverified | 0 |
| Striving for Simplicity in Off-Policy Deep Reinforcement Learning | Sep 25, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| CAN ALTQ LEARN FASTER: EXPERIMENTS AND THEORY | Sep 25, 2019 | Atari GamesQ-Learning | —Unverified | 0 |
| Off-Policy Actor-Critic with Shared Experience Replay | Sep 25, 2019 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Active inference: demystified and compared | Sep 24, 2019 | Atari GamesOpenAI Gym | CodeCode Available | 0 |
| Recurrent Independent Mechanisms | Sep 24, 2019 | Atari Games | CodeCode Available | 0 |
| Biased Estimates of Advantages over Path Ensembles | Sep 15, 2019 | Atari Gamescontinuous-control | —Unverified | 0 |
| Reinforcement Learning and Video Games | Sep 10, 2019 | Atari GamesDeep Learning | —Unverified | 0 |
| LeDeepChef: Deep Reinforcement Learning Agent for Families of Text-Based Games | Sep 4, 2019 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Reusing Convolutional Activations from Frame to Frame to Speed up Training and Inference | Sep 2, 2019 | Atari GamesTime Series | CodeCode Available | 0 |
| Performing Deep Recurrent Double Q-Learning for Atari Games | Aug 16, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Is Deep Reinforcement Learning Really Superhuman on Atari? Leveling the playing field | Aug 13, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Benchmarking Bonus-Based Exploration Methods on the Arcade Learning Environment | Aug 6, 2019 | Atari GamesBenchmarking | —Unverified | 0 |