| Convex Regularization in Monte-Carlo Tree Search | Jul 1, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| Reinforcement Learning and its Connections with Neuroscience and Psychology | Jun 25, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning | Jun 24, 2020 | Atari GamesDQN Replay Dataset | CodeCode Available | 0 |
| On Effective Parallelization of Monte Carlo Tree Search | Jun 15, 2020 | Atari Games | —Unverified | 0 |
| A Decentralized Policy Gradient Approach to Multi-task Reinforcement Learning | Jun 8, 2020 | Atari GamesMulti-Task Learning | —Unverified | 0 |
| The Value-Improvement Path: Towards Better Representations for Reinforcement Learning | Jun 3, 2020 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Gradient Monitored Reinforcement Learning | May 25, 2020 | Atari Gamescontinuous-control | —Unverified | 0 |
| A Metric Learning Approach to Anomaly Detection in Video Games | May 20, 2020 | Anomaly DetectionAtari Games | CodeCode Available | 0 |
| Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps | May 18, 2020 | Atari GamesDecision Making | CodeCode Available | 0 |
| A Simple Imitation Learning Method via Contrastive Regularization | May 16, 2020 | Atari GamesImitation Learning | —Unverified | 0 |
| Accelerating Deep Neuroevolution on Distributed FPGAs for Reinforcement Learning Problems | May 10, 2020 | Atari GamesComputational Efficiency | —Unverified | 0 |
| Model Based Reinforcement Learning for Atari | May 1, 2020 | Atari Gamesmodel | —Unverified | 0 |
| Explain Your Move: Understanding Agent Actions Using Focused Feature Saliency | May 1, 2020 | Atari GamesBoard Games | CodeCode Available | 0 |
| Episodic Reinforcement Learning with Associative Memory | May 1, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Learning Dialog Policies from Weak Demonstrations | Apr 23, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Self Punishment and Reward Backfill for Deep Q-Learning | Apr 10, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Using Generative Adversarial Nets on Atari Games for Feature Extraction in Deep Reinforcement Learning | Apr 6, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Exploring Unknown States with Action Balance | Mar 10, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Relevance-Guided Modeling of Object Dynamics for Reinforcement Learning | Mar 3, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| A Self-Tuning Actor-Critic Algorithm | Feb 28, 2020 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| On Catastrophic Interference in Atari 2600 Games | Feb 28, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Efficiently Guiding Imitation Learning Agents with Human Gaze | Feb 28, 2020 | Atari GamesImitation Learning | —Unverified | 0 |
| ConQUR: Mitigating Delusional Bias in Deep Q-learning | Feb 27, 2020 | Atari GamesQ-Learning | CodeCode Available | 0 |
| Disentangling Controllable Object through Video Prediction Improves Visual Reinforcement Learning | Feb 21, 2020 | Atari GamesObject | —Unverified | 0 |
| Value-driven Hindsight Modelling | Feb 19, 2020 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Data Efficient Training for Reinforcement Learning with Adaptive Behavior Policy Sharing | Feb 12, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| Temporal-adaptive Hierarchical Reinforcement Learning | Feb 6, 2020 | Atari GamesHierarchical Reinforcement Learning | —Unverified | 0 |
| FRESH: Interactive Reward Shaping in High-Dimensional State Spaces using Human Feedback | Jan 19, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| The Past and Present of Imitation Learning: A Citation Chain Study | Jan 8, 2020 | Atari GamesAutonomous Driving | —Unverified | 0 |
| On Bonus Based Exploration Methods In The Arcade Learning Environment | Jan 1, 2020 | Atari GamesMontezuma's Revenge | —Unverified | 0 |
| Deep Reinforcement Learning with Implicit Human Feedback | Jan 1, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| On the Role of Weight Sharing During Deep Option Learning | Dec 31, 2019 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Speeding up reinforcement learning by combining attention and agency features | Dec 29, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| SLM Lab: A Comprehensive Benchmark and Modular Software Framework for Reproducible Deep Reinforcement Learning | Dec 28, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Explain Your Move: Understanding Agent Actions Using Specific and Relevant Feature Attribution | Dec 23, 2019 | Atari GamesBoard Games | CodeCode Available | 0 |
| Adapting Behaviour for Learning Progress | Dec 14, 2019 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Deep Bayesian Reward Learning from Preferences | Dec 10, 2019 | Atari GamesImitation Learning | —Unverified | 0 |
| Exploratory Not Explanatory: Counterfactual Analysis of Saliency Maps for Deep Reinforcement Learning | Dec 9, 2019 | Atari Gamescounterfactual | —Unverified | 0 |
| No-Regret Exploration in Goal-Oriented Reinforcement Learning | Dec 7, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Adversary A3C for Robust Reinforcement Learning | Dec 1, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Reconciling λ-Returns with Experience Replay | Dec 1, 2019 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Maximum Entropy Monte-Carlo Planning | Dec 1, 2019 | Atari GamesDecision Making | —Unverified | 0 |
| R2D2: Reliable and Repeatable Detector and Descriptor | Dec 1, 2019 | Atari GamesCamera Localization | CodeCode Available | 0 |
| Propagating Uncertainty in Reinforcement Learning via Wasserstein Barycenters | Dec 1, 2019 | Atari GamesQ-Learning | CodeCode Available | 0 |
| Contrastive Learning of Structured World Models | Nov 27, 2019 | Atari GamesContrastive Learning | CodeCode Available | 0 |
| GRIm-RePR: Prioritising Generating Important Features for Pseudo-Rehearsal | Nov 27, 2019 | Atari GamesContinual Learning | —Unverified | 0 |
| Memory-Efficient Episodic Control Reinforcement Learning with Dynamic Online k-means | Nov 21, 2019 | Atari GamesClustering | CodeCode Available | 0 |
| Sample-Efficient Reinforcement Learning with Maximum Entropy Mellowmax Episodic Control | Nov 21, 2019 | Atari Gamesreinforcement-learning | CodeCode Available | 0 |
| Efficient decorrelation of features using Gramian in Reinforcement Learning | Nov 19, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Gamifying the Vehicle Routing Problem with Stochastic Requests | Nov 14, 2019 | Atari GamesDecision Making | —Unverified | 0 |