| Adversary Agnostic Robust Deep Reinforcement Learning | Aug 14, 2020 | Adversarial RobustnessAtari Games | —Unverified | 0 |
| Contrastive Variational Reinforcement Learning for Complex Observations | Aug 6, 2020 | Atari GamesContinuous Control | CodeCode Available | 1 |
| Robust Deep Reinforcement Learning through Adversarial Loss | Aug 5, 2020 | Adversarial AttackAtari Games | CodeCode Available | 1 |
| Munchausen Reinforcement Learning | Jul 28, 2020 | Atari Gamesreinforcement-learning | CodeCode Available | 1 |
| Noisy Agents: Self-supervised Exploration by Predicting Auditory Events | Jul 27, 2020 | Atari GamesReinforcement Learning (RL) | —Unverified | 0 |
| Distributional Reinforcement Learning via Moment Matching | Jul 24, 2020 | Atari GamesDistributional Reinforcement Learning | CodeCode Available | 1 |
| Slot Contrastive Networks: A Contrastive Approach for Representing Objects | Jul 18, 2020 | Atari Games | —Unverified | 0 |
| Discovering Reinforcement Learning Algorithms | Jul 17, 2020 | Atari GamesMeta-Learning | CodeCode Available | 1 |
| Analysis of Q-learning with Adaptation and Momentum Restart for Gradient Descent | Jul 15, 2020 | Atari GamesQ-Learning | —Unverified | 0 |
| DinerDash Gym: A Benchmark for Policy Learning in High-Dimensional Action Space | Jul 13, 2020 | Atari Games | CodeCode Available | 0 |
| Learning Abstract Models for Strategic Exploration and Fast Reward Transfer | Jul 12, 2020 | Atari GamesModel-based Reinforcement Learning | CodeCode Available | 0 |
| Attention or memory? Neurointerpretable agents in space and time | Jul 9, 2020 | Atari GamesDimensionality Reduction | —Unverified | 0 |
| Double Prioritized State Recycled Experience Replay | Jul 8, 2020 | Atari Games | —Unverified | 0 |
| Convex Regularization in Monte-Carlo Tree Search | Jul 1, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| Widening the Pipeline in Human-Guided Reinforcement Learning with Explanation and Context-Aware Data Augmentation | Jun 26, 2020 | Atari GamesData Augmentation | CodeCode Available | 1 |
| Intrinsic Reward Driven Imitation Learning via Generative Model | Jun 26, 2020 | Atari GamesImitation Learning | CodeCode Available | 1 |
| Reinforcement Learning and its Connections with Neuroscience and Psychology | Jun 25, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning | Jun 24, 2020 | Atari GamesDQN Replay Dataset | CodeCode Available | 0 |
| On Effective Parallelization of Monte Carlo Tree Search | Jun 15, 2020 | Atari Games | —Unverified | 0 |
| A Decentralized Policy Gradient Approach to Multi-task Reinforcement Learning | Jun 8, 2020 | Atari GamesMulti-Task Learning | —Unverified | 0 |
| Re-understanding Finite-State Representations of Recurrent Policy Networks | Jun 6, 2020 | Atari Games | CodeCode Available | 1 |
| The Value-Improvement Path: Towards Better Representations for Reinforcement Learning | Jun 3, 2020 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Gradient Monitored Reinforcement Learning | May 25, 2020 | Atari Gamescontinuous-control | —Unverified | 0 |
| A Metric Learning Approach to Anomaly Detection in Video Games | May 20, 2020 | Anomaly DetectionAtari Games | CodeCode Available | 0 |
| Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps | May 18, 2020 | Atari GamesDecision Making | CodeCode Available | 0 |
| A Simple Imitation Learning Method via Contrastive Regularization | May 16, 2020 | Atari GamesImitation Learning | —Unverified | 0 |
| Accelerating Deep Neuroevolution on Distributed FPGAs for Reinforcement Learning Problems | May 10, 2020 | Atari GamesComputational Efficiency | —Unverified | 0 |
| Explain Your Move: Understanding Agent Actions Using Focused Feature Saliency | May 1, 2020 | Atari GamesBoard Games | CodeCode Available | 0 |
| Model Based Reinforcement Learning for Atari | May 1, 2020 | Atari Gamesmodel | —Unverified | 0 |
| Episodic Reinforcement Learning with Associative Memory | May 1, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| First return, then explore | Apr 27, 2020 | Atari GamesMontezuma's Revenge | CodeCode Available | 1 |
| Learning Dialog Policies from Weak Demonstrations | Apr 23, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Self Punishment and Reward Backfill for Deep Q-Learning | Apr 10, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| CURL: Contrastive Unsupervised Representations for Reinforcement Learning | Apr 8, 2020 | Atari GamesAtari Games 100k | CodeCode Available | 1 |
| Using Generative Adversarial Nets on Atari Games for Feature Extraction in Deep Reinforcement Learning | Apr 6, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Agent57: Outperforming the Atari Human Benchmark | Mar 30, 2020 | Atari GamesReinforcement Learning | CodeCode Available | 1 |
| Self-Supervised Discovering of Interpretable Features for Reinforcement Learning | Mar 16, 2020 | Atari GamesDecision Making | CodeCode Available | 1 |
| Exploring Unknown States with Action Balance | Mar 10, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Relevance-Guided Modeling of Object Dynamics for Reinforcement Learning | Mar 3, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| On Catastrophic Interference in Atari 2600 Games | Feb 28, 2020 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Efficiently Guiding Imitation Learning Agents with Human Gaze | Feb 28, 2020 | Atari GamesImitation Learning | —Unverified | 0 |
| A Self-Tuning Actor-Critic Algorithm | Feb 28, 2020 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| ConQUR: Mitigating Delusional Bias in Deep Q-learning | Feb 27, 2020 | Atari GamesQ-Learning | CodeCode Available | 0 |
| Discriminative Particle Filter Reinforcement Learning for Complex Partial Observations | Feb 23, 2020 | Atari GamesDecision Making | CodeCode Available | 1 |
| Safe Imitation Learning via Fast Bayesian Reward Inference from Preferences | Feb 21, 2020 | Atari GamesBayesian Inference | CodeCode Available | 1 |
| Disentangling Controllable Object through Video Prediction Improves Visual Reinforcement Learning | Feb 21, 2020 | Atari GamesObject | —Unverified | 0 |
| Value-driven Hindsight Modelling | Feb 19, 2020 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Never Give Up: Learning Directed Exploration Strategies | Feb 14, 2020 | Atari GamesReinforcement Learning | CodeCode Available | 1 |
| Data Efficient Training for Reinforcement Learning with Adaptive Behavior Policy Sharing | Feb 12, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| Temporal-adaptive Hierarchical Reinforcement Learning | Feb 6, 2020 | Atari GamesHierarchical Reinforcement Learning | —Unverified | 0 |