| A Distance-based Anomaly Detection Framework for Deep Reinforcement Learning | Sep 21, 2021 | Anomaly DetectionAtari Games | —Unverified | 0 |
| Evolutionary Self-Replication as a Mechanism for Producing Artificial Intelligence | Sep 16, 2021 | Atari Games | CodeCode Available | 1 |
| WAD: A Deep Reinforcement Learning Agent for Urban Autonomous Driving | Aug 27, 2021 | Atari GamesAutonomous Driving | —Unverified | 0 |
| An Approach to Partial Observability in Games: Learning to Both Act and Observe | Aug 11, 2021 | Atari GamesReinforcement Learning (RL) | —Unverified | 0 |
| High Performance Across Two Atari Paddle Games Using the Same Perceptual Control Architecture Without Training | Aug 4, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Cautious Policy Programming: Exploiting KL Regularization in Monotonic Policy Improvement for Reinforcement Learning | Jul 13, 2021 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Estimates for the Branching Factors of Atari Games | Jul 6, 2021 | Atari GamesBoard Games | CodeCode Available | 0 |
| AdaRL: What, Where, and How to Adapt in Transfer Reinforcement Learning | Jul 6, 2021 | Atari Gamesreinforcement-learning | CodeCode Available | 1 |
| Ensemble and Auxiliary Tasks for Data-Efficient Deep Reinforcement Learning | Jul 5, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Improve Agents without Retraining: Parallel Tree Search with Off-Policy Correction | Jul 4, 2021 | Atari GamesGPU | CodeCode Available | 0 |
| Width-based Lookaheads with Learnt Base Policies and Heuristics Over the Atari-2600 Benchmark | Jun 23, 2021 | Atari Games | —Unverified | 0 |
| IQ-Learn: Inverse soft-Q Learning for Imitation | Jun 23, 2021 | Atari GamesContinuous Control | CodeCode Available | 1 |
| Emphatic Algorithms for Deep Reinforcement Learning | Jun 21, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Non-Robust Feature Mapping in Deep Reinforcement Learning | Jun 18, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| CROP: Certifying Robust Policies for Reinforcement Learning through Functional Smoothing | Jun 17, 2021 | Atari GamesAutonomous Vehicles | CodeCode Available | 0 |
| Real-time Adversarial Perturbations against Deep Reinforcement Learning Policies: Attacks and Defenses | Jun 16, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Sample Efficient Reinforcement Learning In Continuous State Spaces: A Perspective Beyond Linearity | Jun 15, 2021 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| A Game-Theoretic Approach to Multi-Agent Trust Region Optimization | Jun 12, 2021 | Atari GamesMuJoCo | CodeCode Available | 1 |
| GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning | Jun 11, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Going Beyond Linear Transformers with Recurrent Fast Weight Programmers | Jun 11, 2021 | Atari GamesListOps | CodeCode Available | 1 |
| Pretraining Representations for Data-Efficient Reinforcement Learning | Jun 9, 2021 | Atari GamesAtari Games 100k | CodeCode Available | 1 |
| Towards Practical Credit Assignment for Deep Reinforcement Learning | Jun 8, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| MALib: A Parallel Framework for Population-based Multi-agent Reinforcement Learning | Jun 5, 2021 | Atari GamesCPU | CodeCode Available | 1 |
| MICo: Improved representations via sampling-based state similarity for Markov decision processes | Jun 3, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Decision Transformer: Reinforcement Learning via Sequence Modeling | Jun 2, 2021 | Atari GamesD4RL | CodeCode Available | 1 |
| An Entropy Regularization Free Mechanism for Policy-based Reinforcement Learning | Jun 1, 2021 | Atari GamesDiversity | —Unverified | 0 |
| Provable Representation Learning for Imitation with Contrastive Fourier Features | May 26, 2021 | Atari GamesContrastive Learning | CodeCode Available | 0 |
| GMAC: A Distributional Perspective on Actor-Critic Framework | May 24, 2021 | Atari Games | —Unverified | 0 |
| Reinforcement Learning With Sparse-Executing Actions via Sparsity Regularization | May 18, 2021 | Atari GamesAutonomous Driving | —Unverified | 0 |
| Non-decreasing Quantile Function Network with Efficient Exploration for Distributional Reinforcement Learning | May 14, 2021 | Atari GamesDistributional Reinforcement Learning | —Unverified | 0 |
| Return-based Scaling: Yet Another Normalisation Trick for Deep RL | May 11, 2021 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| CASA: Bridging the Gap between Policy Improvement and Policy Evaluation with Conflict Averse Policy Iteration | May 9, 2021 | Atari Games | —Unverified | 0 |
| InferNet for Delayed Reinforcement Tasks: Addressing the Temporal Credit Assignment Problem | May 2, 2021 | Atari GamesOffline RL | —Unverified | 0 |
| BACKDOORL: Backdoor Attack against Competitive Reinforcement Learning | May 2, 2021 | Atari GamesBackdoor Attack | —Unverified | 0 |
| Adapting to Reward Progressivity via Spectral Reinforcement Learning | Apr 29, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Action Advising with Advice Imitation in Deep Reinforcement Learning | Apr 17, 2021 | Atari GamesBehavioural cloning | CodeCode Available | 0 |
| Learning on a Budget via Teacher Imitation | Apr 17, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 0 |
| Online and Offline Reinforcement Learning by Planning with a Learned Model | Apr 13, 2021 | Atari GamesContinuous Control | CodeCode Available | 1 |
| Muesli: Combining Improvements in Policy Optimization | Apr 13, 2021 | Atari Gamescontinuous-control | CodeCode Available | 1 |
| A coevolutionary approach to deep multi-agent reinforcement learning | Apr 12, 2021 | Atari GamesDecision Making | CodeCode Available | 1 |
| Bayesian Distributional Policy Gradients | Mar 20, 2021 | Atari GamesContrastive Learning | —Unverified | 0 |
| Generalizable Episodic Memory for Deep Reinforcement Learning | Mar 11, 2021 | Atari Gamescontinuous-control | CodeCode Available | 1 |
| Vision-Based Mobile Robotics Obstacle Avoidance With Deep Reinforcement Learning | Mar 8, 2021 | Atari GamesAutonomous Navigation | —Unverified | 0 |
| Behavior From the Void: Unsupervised Active Pre-Training | Mar 8, 2021 | Atari GamesReinforcement Learning (RL) | CodeCode Available | 1 |
| Conservative Optimistic Policy Optimization via Multiple Importance Sampling | Mar 4, 2021 | Atari GamesGame of Go | CodeCode Available | 0 |
| Improving Computational Efficiency in Visual Reinforcement Learning via Stored Embeddings | Mar 4, 2021 | Atari GamesComputational Efficiency | CodeCode Available | 1 |
| Addressing Action Oscillations through Learning Policy Inertia | Mar 3, 2021 | Atari GamesAutonomous Driving | —Unverified | 0 |
| Ensemble Bootstrapping for Q-Learning | Feb 28, 2021 | Atari GamesQ-Learning | —Unverified | 0 |
| Combining Off and On-Policy Training in Model-Based Reinforcement Learning | Feb 24, 2021 | Atari GamesBoard Games | —Unverified | 0 |
| Return-Based Contrastive Representation Learning for Reinforcement Learning | Feb 22, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |