SOTAVerified

Atari Games

The Atari 2600 Games task (and dataset) involves training an agent to achieve high game scores.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 151200 of 625 papers

TitleStatusHype
Stop Regressing: Training Value Functions via Classification for Scalable Deep RL0
Iterated Q-Network: Beyond One-Step Bellman Updates in Deep Reinforcement Learning0
Disentangling the Causes of Plasticity Loss in Neural Networks0
Echoes of Socratic Doubt: Embracing Uncertainty in Calibrated Evidential Reinforcement LearningCode0
Solving Deep Reinforcement Learning Tasks with Evolution Strategies and Linear Policy NetworksCode0
Q-Star Meets Scalable Posterior Sampling: Bridging Theory and Practice via HyperAgentCode0
Control in Stochastic Environment with Delays: A Model-based Reinforcement Learning Approach0
Neural Policy Style Transfer0
The Indoor-Training Effect: unexpected gains from distribution shifts in the transition function0
A Robust Quantile Huber Loss With Interpretable Parameter Adjustment In Distributional Reinforcement LearningCode0
Distributional Bellman Operators over Mean EmbeddingsCode0
Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games0
Minimax Exploiter: A Data Efficient Approach for Competitive Self-Play0
Agent-Aware Training for Agent-Agnostic Action Advising in Deep Reinforcement Learning0
Evaluating Pretrained models for Deployable Lifelong Learning0
From "What" to "When" -- a Spiking Neural Network Predicting Rare Events and Time to their Occurrence0
Reward Scale Robustness for Proximal Policy Optimization via DreamerV3 Tricks0
DSAC-C: Constrained Maximum Entropy for Robust Discrete Soft-Actor Critic0
Towards Control-Centric Representations in Reinforcement Learning from Images0
Absolute Policy OptimizationCode0
Learning Actions and Control of Focus of Attention with a Log-Polar-like Sensor0
Learning of Generalizable and Interpretable Knowledge in Grid-Based Reinforcement Learning EnvironmentsCode0
Soft Decomposed Policy-Critic: Bridging the Gap for Effective Continuous Control with Discrete RL0
Bag of Policies for Distributional Deep Exploration0
Approximate Model-Based Shielding for Safe Reinforcement LearningCode0
Elastic Decision Transformer0
Action Q-Transformer: Visual Explanation in Deep Reinforcement Learning with Encoder-Decoder Model using Action Query0
Can Differentiable Decision Trees Enable Interpretable Reward Learning from Human Feedback?Code0
The RL Perceptron: Generalisation Dynamics of Policy Learning in High Dimensions0
Vanishing Bias Heuristic-guided Reinforcement Learning Algorithm0
Recurrent Action Transformer with MemoryCode0
Detecting Adversarial Directions in Deep Reinforcement Learning to Make Robust Decisions0
Successor-Predecessor Intrinsic Exploration0
Learnable Behavior Control: Breaking Atari Human World Records via Sample-Efficient Behavior Selection0
Unlocking the Power of Representations in Long-term Novelty-based Exploration0
Proto-Value Networks: Scaling Representation Learning with Auxiliary TasksCode0
Approximate Shielding of Atari Agents for Safe Exploration0
Unsupervised Representation Learning in Partially Observable Atari GamesCode0
Loss of Plasticity in Continual Deep Reinforcement Learning0
Double A3C: Deep Reinforcement Learning on OpenAI Gym Games0
Understanding plasticity in neural networks0
Self-supervised network distillation: an effective approach to exploration in sparse reward environmentsCode0
Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manuals0
Enabling surrogate-assisted evolutionary reinforcement learning via policy embedding0
Revisiting Bellman Errors for Offline Model SelectionCode0
Generalized Munchausen Reinforcement Learning using Tsallis KL Divergence0
Scalable Real-Time Recurrent Learning Using Columnar-Constructive NetworksCode0
Multi-compartment Neuron and Population Encoding Powered Spiking Neural Network for Deep Distributional Reinforcement Learning0
Learning to Perceive in Deep Model-Free Reinforcement LearningCode0
Local-Guided Global: Paired Similarity Representation for Visual Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1GDI-I3(200M frames)Score864Unverified
2GDI-H3(200M frames)Score864Unverified
3GDI-H3Score864Unverified
4GDI-I3Score864Unverified
5Bootstrapped DQNScore855Unverified
6FQFScore854.2Unverified
7R2D2Score837.7Unverified
8Ape-XScore800.9Unverified
9Agent57Score790.4Unverified
10IMPALA (deep)Score787.34Unverified
#ModelMetricClaimedVerifiedStatus
1IQNScore34Unverified
2QR-DQN-1Score34Unverified
3TRPO-hashScore34Unverified
4NoisyNet-DuelingScore34Unverified
5GDI-H3Score34Unverified
6GDI-H3(200M frames)Score34Unverified
7GDI-I3Score34Unverified
8Go-ExploreScore34Unverified
9Bootstrapped DQNScore33.9Unverified
10C51 noopScore33.9Unverified
#ModelMetricClaimedVerifiedStatus
1Agent57Score580,328.14Unverified
2QR-DQN-1Score572,510Unverified
3R2D2Score408,850Unverified
4IMPALA (deep)Score351,200.12Unverified
5Ape-XScore302,391.3Unverified
6A2C + SILScore104,975.6Unverified
7MuZero (Res2 Adam)Score94,906.25Unverified
8DreamerV2Score94,688Unverified
9MuZeroScore72,276Unverified
10DNAScore52,398Unverified
#ModelMetricClaimedVerifiedStatus
1GDI-H3Score1,000,000Unverified
2GDI-H3(200M frames)Score1,000,000Unverified
3Agent57Score999,997.63Unverified
4R2D2Score999,996.7Unverified
5MuZeroScore999,976.52Unverified
6MuZero (Res2 Adam)Score999,659.18Unverified
7GDI-I3Score943,910Unverified
8Ape-XScore392,952.3Unverified
9C51 noopScore266,434Unverified
10Duel noopScore50,254.2Unverified