| WILD-SCAV: Benchmarking FPS Gaming AI on Unity3D-based Environments | Oct 14, 2022 | Atari GamesBenchmarking | CodeCode Available | 1 |
| NovelD: A Simple yet Effective Exploration Criterion | Dec 1, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Eigenoption Discovery through the Deep Successor Representation | Oct 30, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Spectral Inference Networks: Unifying Deep and Spectral Learning | Jun 6, 2018 | Atari GamesBilevel Optimization | CodeCode Available | 1 |
| Discovering Reinforcement Learning Algorithms | Jul 17, 2020 | Atari GamesMeta-Learning | CodeCode Available | 1 |
| Activation by Interval-wise Dropout: A Simple Way to Prevent Neural Networks from Plasticity Loss | Feb 3, 2025 | Atari GamesContinual Learning | —Unverified | 0 |
| Adventurer: Exploration with BiGAN for Deep Reinforcement Learning | Mar 24, 2025 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| EqR: Equivariant Representations for Data-Efficient Reinforcement Learning | Sep 29, 2021 | Atari GamesInductive Bias | —Unverified | 0 |
| A Distance-based Anomaly Detection Framework for Deep Reinforcement Learning | Sep 21, 2021 | Anomaly DetectionAtari Games | —Unverified | 0 |
| Episodic Memory Deep Q-Networks | May 19, 2018 | Atari GamesReinforcement Learning | —Unverified | 0 |
| Episodic Reinforcement Learning with Associative Memory | May 1, 2020 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Escape Room: A Configurable Testbed for Hierarchical Reinforcement Learning | Dec 22, 2018 | Atari GamesHierarchical Reinforcement Learning | —Unverified | 0 |
| A Review for Deep Reinforcement Learning in Atari:Benchmarks, Challenges, and Solutions | Dec 8, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Enabling surrogate-assisted evolutionary reinforcement learning via policy embedding | Jan 31, 2023 | Atari GamesEvolutionary Algorithms | —Unverified | 0 |
| Convex Regularization in Monte-Carlo Tree Search | Jul 1, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| Accelerating Deep Neuroevolution on Distributed FPGAs for Reinforcement Learning Problems | May 10, 2020 | Atari GamesComputational Efficiency | —Unverified | 0 |
| Control in Stochastic Environment with Delays: A Model-based Reinforcement Learning Approach | Feb 1, 2024 | Atari GamesModel-based Reinforcement Learning | —Unverified | 0 |
| Emphatic Algorithms for Deep Reinforcement Learning | Jun 21, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| A Review for Deep Reinforcement Learning in Atari: Benchmarks, Challenges, and Solutions | Nov 24, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| A Simple Imitation Learning Method via Contrastive Regularization | May 16, 2020 | Atari GamesImitation Learning | —Unverified | 0 |
| CrowdPlay: Crowdsourcing human demonstration data for offline learning in Atari games | Sep 29, 2021 | Atari GamesDecision Making | —Unverified | 0 |
| Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments | Nov 18, 2022 | Atari GamesMontezuma's Revenge | —Unverified | 0 |
| A Deep Learning Approach for Joint Video Frame and Reward Prediction in Atari Games | Nov 21, 2016 | Atari GamesModel-based Reinforcement Learning | —Unverified | 0 |
| Data Efficient Training for Reinforcement Learning with Adaptive Behavior Policy Sharing | Feb 12, 2020 | Atari GamesDecision Making | —Unverified | 0 |
| Continuous-time Value Function Approximation in Reproducing Kernel Hilbert Spaces | Jun 8, 2018 | Atari GamesGaussian Processes | —Unverified | 0 |
| Towards Understanding Asynchronous Advantage Actor-critic: Convergence and Linear Speedup | Dec 31, 2020 | Atari GamesOpenAI Gym | —Unverified | 0 |
| Action Q-Transformer: Visual Explanation in Deep Reinforcement Learning with Encoder-Decoder Model using Action Query | Jun 24, 2023 | Atari GamesDecision Making | —Unverified | 0 |
| Emergence of Novelty in Evolutionary Algorithms | Jun 27, 2022 | Atari GamesEvolutionary Algorithms | —Unverified | 0 |
| Ensemble Bootstrapping for Q-Learning | Feb 28, 2021 | Atari GamesQ-Learning | —Unverified | 0 |
| Evaluating Pretrained models for Deployable Lifelong Learning | Nov 22, 2023 | Atari Gamesclass-incremental learning | —Unverified | 0 |
| A Principled Path to Fitted Distributional Evaluation | Jun 24, 2025 | Atari GamesOff-policy evaluation | —Unverified | 0 |
| Contingency-Aware Exploration in Reinforcement Learning | Nov 5, 2018 | Atari GamesMontezuma's Revenge | —Unverified | 0 |
| Memory Based Trajectory-conditioned Policies for Learning from Sparse Rewards | Jul 24, 2019 | Atari GamesDiversity | —Unverified | 0 |
| Constraining Action Sequences with Formal Languages for Deep Reinforcement Learning | Sep 27, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Approximate Shielding of Atari Agents for Safe Exploration | Apr 21, 2023 | Atari GamesSafe Exploration | —Unverified | 0 |
| Automatic Reward Shaping from Confounded Offline Data | May 16, 2025 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Efficiently Guiding Imitation Learning Agents with Human Gaze | Feb 28, 2020 | Atari GamesImitation Learning | —Unverified | 0 |
| Efficient decorrelation of features using Gramian in Reinforcement Learning | Nov 19, 2019 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| A Decentralized Policy Gradient Approach to Multi-task Reinforcement Learning | Jun 8, 2020 | Atari GamesMulti-Task Learning | —Unverified | 0 |
| Efficient Diversity-based Experience Replay for Deep Reinforcement Learning | Oct 27, 2024 | Atari GamesDecision Making | —Unverified | 0 |
| Compute- and Memory-Efficient Reinforcement Learning with Latent Experience Replay | Jan 1, 2021 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| APF+: Boosting adaptive-potential function reinforcement learning methods with a W-shaped network for high-dimensional games | Mar 17, 2025 | Atari GamesQ-Learning | —Unverified | 0 |
| Efficient Entropy for Policy Gradient with Multidimensional Action Space | Jun 2, 2018 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Compression and Localization in Reinforcement Learning for ATARI Games | Apr 20, 2019 | Atari GamesModel Compression | —Unverified | 0 |
| Combining policy gradient and Q-learning | Nov 5, 2016 | Atari GamesQ-Learning | —Unverified | 0 |
| Addressing Action Oscillations through Learning Policy Inertia | Mar 3, 2021 | Atari GamesAutonomous Driving | —Unverified | 0 |
| Combining Off and On-Policy Training in Model-Based Reinforcement Learning | Feb 24, 2021 | Atari GamesBoard Games | —Unverified | 0 |
| DSAC-C: Constrained Maximum Entropy for Robust Discrete Soft-Actor Critic | Oct 26, 2023 | Atari Gamesreinforcement-learning | —Unverified | 0 |
| Dynamic Frame skip Deep Q Network | May 17, 2016 | Atari GamesDeep Reinforcement Learning | —Unverified | 0 |
| Accelerated Value Iteration via Anderson Mixing | Sep 27, 2018 | Atari GamesQ-Learning | —Unverified | 0 |