| CALE: Continuous Arcade Learning Environment | Oct 31, 2024 | Atari GamesBenchmarking | CodeCode Available | 7 |
| MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge | Jun 17, 2022 | Atari GamesMinecraft | CodeCode Available | 4 |
| Streaming Deep Reinforcement Learning Finally Works | Oct 18, 2024 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 3 |
| Distributed Prioritized Experience Replay | Mar 2, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 3 |
| Rainbow: Combining Improvements in Deep Reinforcement Learning | Oct 6, 2017 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 3 |
| Conformal Symplectic Optimization for Stable Reinforcement Learning | Dec 3, 2024 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 2 |
| Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models | May 24, 2024 | Atari GamesMathematical Reasoning | CodeCode Available | 2 |
| Harfang3D Dog-Fight Sandbox: A Reinforcement Learning Research Platform for the Customized Control Tasks of Fighter Aircrafts | Oct 13, 2022 | Atari GamesDecision Making | CodeCode Available | 2 |
| Mastering Atari Games with Limited Data | Oct 30, 2021 | Atari GamesAtari Games 100k | CodeCode Available | 2 |
| Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model | Nov 19, 2019 | Atari GamesAtari Games 100k | CodeCode Available | 2 |
| Accelerated Methods for Deep Reinforcement Learning | Mar 7, 2018 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 2 |
| Benchmarking Deep Reinforcement Learning for Continuous Control | Apr 22, 2016 | Action Triplet RecognitionAtari Games | CodeCode Available | 2 |
| OptionZero: Planning with Learned Options | Feb 23, 2025 | Atari Games | CodeCode Available | 1 |
| Uncovering Untapped Potential in Sample-Efficient World Model Agents | Feb 17, 2025 | Atari Games | CodeCode Available | 1 |
| Divergence-Augmented Policy Optimization | Jan 25, 2025 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Enhancing Chess Reinforcement Learning with Graph Representation | Oct 31, 2024 | Atari GamesGraph Attention | CodeCode Available | 1 |
| Scaling Offline Model-Based RL via Jointly-Optimized World-Action Model Pretraining | Oct 1, 2024 | Atari Gamesmodel | CodeCode Available | 1 |
| Investigating Pre-Training Objectives for Generalization in Vision-Based Reinforcement Learning | Jun 10, 2024 | Atari GamesReinforcement Learning (RL) | CodeCode Available | 1 |
| Interpretable and Editable Programmatic Tree Policies for Reinforcement Learning | May 23, 2024 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Active Reinforcement Learning for Robust Building Control | Dec 16, 2023 | Atari GamesGame of Go | CodeCode Available | 1 |
| MiniZero: Comparative Analysis of AlphaZero and MuZero on Go, Othello, and Atari Games | Oct 17, 2023 | Atari GamesBoard Games | CodeCode Available | 1 |
| PGDQN: Preference-Guided Deep Q-Network | Oct 3, 2023 | Atari GamesBenchmarking | CodeCode Available | 1 |
| Beyond Surprise: Improving Exploration Through Surprise Novelty | Aug 9, 2023 | Atari GamesRetrieval | CodeCode Available | 1 |
| Scaling Laws for Imitation Learning in Single-Agent Games | Jul 18, 2023 | Atari GamesImitation Learning | CodeCode Available | 1 |
| OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environments | Jun 14, 2023 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Think Before You Act: Decision Transformers with Working Memory | May 24, 2023 | Atari GamesDecision Making | CodeCode Available | 1 |
| Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity | May 7, 2023 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| How To Guide Your Learner: Imitation Learning with Active Adaptive Expert Involvement | Mar 3, 2023 | Atari GamesImitation Learning | CodeCode Available | 1 |
| Redeeming Intrinsic Rewards via Constrained Optimization | Nov 14, 2022 | Atari GamesMontezuma's Revenge | CodeCode Available | 1 |
| WILD-SCAV: Benchmarking FPS Gaming AI on Unity3D-based Environments | Oct 14, 2022 | Atari GamesBenchmarking | CodeCode Available | 1 |
| Atari-5: Distilling the Arcade Learning Environment down to Five Games | Oct 5, 2022 | Atari Games | CodeCode Available | 1 |
| Revisiting Discrete Soft Actor-Critic | Sep 21, 2022 | Atari GamesQ-Learning | CodeCode Available | 1 |
| MAN: Multi-Action Networks Learning | Sep 19, 2022 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| A Deep Reinforcement Learning Approach for Finding Non-Exploitable Strategies in Two-Player Atari Games | Jul 18, 2022 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Sampling Efficient Deep Reinforcement Learning through Preference-Guided Stochastic Exploration | Jun 20, 2022 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| DNA: Proximal Policy Optimization with a Dual Network Architecture | Jun 20, 2022 | Atari GamesReinforcement Learning (RL) | CodeCode Available | 1 |
| Deep Hierarchical Planning from Pixels | Jun 8, 2022 | Atari GamesHierarchical Reinforcement Learning | CodeCode Available | 1 |
| Reincarnating Reinforcement Learning: Reusing Prior Computation to Accelerate Progress | Jun 3, 2022 | Atari GamesHumanoid Control | CodeCode Available | 1 |
| NavDreams: Towards Camera-Only RL Navigation Among Humans | Mar 23, 2022 | Atari GamesNavigate | CodeCode Available | 1 |
| Human-Level Control through Directly-Trained Deep Spiking Q-Networks | Dec 13, 2021 | Atari Gamesreinforcement-learning | CodeCode Available | 1 |
| Hybrid Self-Attention NEAT: A novel evolutionary approach to improve the NEAT algorithm | Dec 7, 2021 | Atari GamesEvolutionary Algorithms | CodeCode Available | 1 |
| NovelD: A Simple yet Effective Exploration Criterion | Dec 1, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Fast and Data-Efficient Training of Rainbow: an Experimental Study on Atari | Nov 19, 2021 | Atari GamesGPU | CodeCode Available | 1 |
| Large Batch Experience Replay | Oct 4, 2021 | Atari GamesDeep Reinforcement Learning | CodeCode Available | 1 |
| Evolutionary Self-Replication as a Mechanism for Producing Artificial Intelligence | Sep 16, 2021 | Atari Games | CodeCode Available | 1 |
| AdaRL: What, Where, and How to Adapt in Transfer Reinforcement Learning | Jul 6, 2021 | Atari Gamesreinforcement-learning | CodeCode Available | 1 |
| IQ-Learn: Inverse soft-Q Learning for Imitation | Jun 23, 2021 | Atari GamesContinuous Control | CodeCode Available | 1 |
| A Game-Theoretic Approach to Multi-Agent Trust Region Optimization | Jun 12, 2021 | Atari GamesMuJoCo | CodeCode Available | 1 |
| Going Beyond Linear Transformers with Recurrent Fast Weight Programmers | Jun 11, 2021 | Atari GamesListOps | CodeCode Available | 1 |
| Pretraining Representations for Data-Efficient Reinforcement Learning | Jun 9, 2021 | Atari GamesAtari Games 100k | CodeCode Available | 1 |