Continuous Control
Continuous control in the context of playing games, especially within artificial intelligence (AI) and machine learning (ML), refers to the ability to make a series of smooth, ongoing adjustments or actions to control a game or a simulation. This is in contrast to discrete control, where the actions are limited to a set of specific, distinct choices. Continuous control is crucial in environments where precision, timing, and the magnitude of actions matter, such as driving a car in a racing game, controlling a character in a simulation, or managing the flight of an aircraft in a flight simulator.
Papers
Showing 1–10 of 1161 papers
All datasetsPyBullet AntPyBullet HalfCheetahPyBullet HopperPyBullet Walker2DDeepMind Cheetah Run (Images)cartpole.balance_sparsecartpole.swingupcheetah.runDeepMind Cup Catch (Images)DeepMind Walker Walk (Images)finger.turn_hardwalker.stand
Benchmark Results
| # | Model | Metric | Claimed | Verified | Status |
|---|---|---|---|---|---|
| 1 | DreamerV1 | Return | 800 | — | Unverified |
| 2 | SLAC | Return | 700 | — | Unverified |
| 3 | DrQ | Return | 660 | — | Unverified |
| 4 | PlaNet | Return | 650 | — | Unverified |