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Skeleton Based Action Recognition

Skeleton-based Action Recognition is a computer vision task that involves recognizing human actions from a sequence of 3D skeletal joint data captured from sensors such as Microsoft Kinect, Intel RealSense, and wearable devices. The goal of skeleton-based action recognition is to develop algorithms that can understand and classify human actions from skeleton data, which can be used in various applications such as human-computer interaction, sports analysis, and surveillance.

( Image credit: View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition )

Papers

Showing 351400 of 419 papers

TitleStatusHype
Unsupervised representation learning with long-term dynamics for skeleton based action recognition0
Memory Attention Networks for Skeleton-based Action RecognitionCode0
View Adaptive Neural Networks for High Performance Skeleton-based Human Action RecognitionCode0
Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical AggregationCode1
Independently Recurrent Neural Network (IndRNN): Building A Longer and Deeper RNNCode0
Learning clip representations for skeleton-based 3d action recognition0
Spatio-Temporal Graph Convolution for Skeleton Based Action Recognition0
Glimpse Clouds: Human Activity Recognition from Unstructured Feature PointsCode0
Relational Autoencoder for Feature ExtractionCode0
Action Recognition with Spatio-Temporal Visual Attention on Skeleton Image Sequences0
Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action RecognitionCode1
Ensemble One-dimensional Convolution Neural Networks for Skeleton-based Action Recognition0
D numbers theory based game-theoretic framework in adversarial decision making under fuzzy environment0
Action-Attending Graphic Neural Network0
Graph Attention NetworksCode1
3D CNNs on Distance Matrices for Human Action RecognitionCode0
Adaptive RNN Tree for Large-Scale Human Action Recognition0
RPAN: An End-to-End Recurrent Pose-Attention Network for Action Recognition in VideosCode0
Ensemble Deep Learning for Skeleton-Based Action Recognition Using Temporal Sliding LSTM NetworksCode0
Motion Feature Augmented Recurrent Neural Network for Skeleton-based Dynamic Hand Gesture Recognition0
Enhanced skeleton visualization for view invariant human action recognition0
Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networks0
Skeleton-based Action Recognition Using LSTM and CNN0
Learning Human Pose Models from Synthesized Data for Robust RGB-D Action Recognition0
Spatio-Temporal Naive-Bayes Nearest-Neighbor (ST-NBNN) for Skeleton-Based Action RecognitionCode0
Global Context-Aware Attention LSTM Networks for 3D Action Recognition0
Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gates0
Two-Stream 3D Convolutional Neural Network for Skeleton-Based Action Recognition0
Quo Vadis, Action Recognition? A New Model and the Kinetics DatasetCode1
Investigation of Different Skeleton Features for CNN-based 3D Action RecognitionCode0
Skeleton-based Action Recognition with Convolutional Neural NetworksCode1
Skeleton based action recognition using translation-scale invariant image mapping and multi-scale deep cnn0
Interpretable 3D Human Action Analysis with Temporal Convolutional NetworksCode0
Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networks0
Chained Multi-stream Networks Exploiting Pose, Motion, and Appearance for Action Classification and DetectionCode0
Skeletonnet: Mining deep part features for 3-d action recognition0
View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton DataCode0
A New Representation of Skeleton Sequences for 3D Action Recognition0
On Geometric Features for Skeleton-Based Action Recognition using Multilayer LSTM NetworksCode0
Learning Linear Dynamical Systems with High-Order Tensor Data for Skeleton based Action Recognition0
Action Recognition Based on Joint Trajectory Maps with Convolutional Neural Networks0
Deep Learning on Lie Groups for Skeleton-based Action Recognition0
Jointly learning heterogeneous features for rgb-d activity recognition0
FlowNet 2.0: Evolution of Optical Flow Estimation with Deep NetworksCode0
PointNet: Deep Learning on Point Sets for 3D Classification and SegmentationCode1
An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data0
Temporal Convolutional Networks for Action Segmentation and DetectionCode1
Multi-region two-stream R-CNN for action detection0
Semi-Supervised Classification with Graph Convolutional NetworksCode1
Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition0
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