SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 28762900 of 15113 papers

TitleStatusHype
A general class of surrogate functions for stable and efficient reinforcement learningCode0
A Self-Adaptive Proposal Model for Temporal Action Detection based on Reinforcement LearningCode0
Improving Information Extraction by Acquiring External Evidence with Reinforcement LearningCode0
Improving Optimization Bounds using Machine Learning: Decision Diagrams meet Deep Reinforcement LearningCode0
Improving Generalization in Reinforcement Learning Training Regimes for Social Robot NavigationCode0
Improving Exploration in Soft-Actor-Critic with Normalizing Flows PoliciesCode0
A Scavenger Hunt for Service RobotsCode0
Improving Experience Replay through Modeling of Similar Transitions' SetsCode0
Improving Environment Robustness of Deep Reinforcement Learning Approaches for Autonomous Racing Using Bayesian Optimization-based Curriculum LearningCode0
Improving Exploration in Evolution Strategies for Deep Reinforcement Learning via a Population of Novelty-Seeking AgentsCode0
Improving Coordination in Small-Scale Multi-Agent Deep Reinforcement Learning through Memory-driven CommunicationCode0
Improving Deep Reinforcement Learning by Reducing the Chain Effect of Value and Policy ChurnCode0
Contrasting Exploration in Parameter and Action Space: A Zeroth-Order Optimization PerspectiveCode0
Improving Automatic Source Code Summarization via Deep Reinforcement LearningCode0
Continuous Value Iteration (CVI) Reinforcement Learning and Imaginary Experience Replay (IER) for learning multi-goal, continuous action and state space controllersCode0
Improving Dialogue Management: Quality Datasets vs ModelsCode0
Improving Generalization on the ProcGen Benchmark with Simple Architectural Changes and ScaleCode0
Continuous Transition: Improving Sample Efficiency for Continuous Control Problems via MixUpCode0
A framework for reinforcement learning with autocorrelated actionsCode0
Improved Off-policy Reinforcement Learning in Biological Sequence DesignCode0
Importance Weighted Actor-Critic for Optimal Conservative Offline Reinforcement LearningCode0
Continuous-Time Mean-Variance Portfolio Selection: A Reinforcement Learning FrameworkCode0
Implicit Quantile Networks for Distributional Reinforcement LearningCode0
Contrastive Behavioral Similarity Embeddings for Generalization in Reinforcement LearningCode0
Importance Prioritized Policy DistillationCode0
Show:102550
← PrevPage 116 of 605Next →

Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified