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Q-Learning

The goal of Q-learning is to learn a policy, which tells an agent what action to take under what circumstances.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 18511875 of 1918 papers

TitleStatusHype
Designing Neural Network Architectures using Reinforcement LearningCode0
Learning to Play in a Day: Faster Deep Reinforcement Learning by Optimality TighteningCode0
A Differentiable Physics Engine for Deep Learning in Robotics0
Combining policy gradient and Q-learning0
Using a Deep Reinforcement Learning Agent for Traffic Signal Control0
Combating Reinforcement Learning's Sisyphean Curse with Intrinsic Fear0
Internet of Things Applications: Animal Monitoring with Unmanned Aerial Vehicle0
Active exploration in parameterized reinforcement learningCode0
Modelling Stock-market Investors as Reinforcement Learning Agents [Correction]0
Playing FPS Games with Deep Reinforcement LearningCode0
Interactive Spoken Content Retrieval by Deep Reinforcement Learning0
3D Simulation for Robot Arm Control with Deep Q-Learning0
Episodic Exploration for Deep Deterministic Policies: An Application to StarCraft Micromanagement Tasks0
Q-Learning with Basic Emotions0
Multi Exit Configuration of Mesoscopic Pedestrian Simulation0
BBQ-Networks: Efficient Exploration in Deep Reinforcement Learning for Task-Oriented Dialogue Systems0
Learning to Communicate with Deep Multi-Agent Reinforcement LearningCode0
ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement LearningCode0
Neurohex: A Deep Q-learning Hex Agent0
Continuous Deep Q-Learning with Model-based AccelerationCode1
Reinforcement Learning approach for Real Time Strategy Games Battle city and S30
Using Deep Q-Learning to Control Optimization Hyperparameters0
Angrier Birds: Bayesian reinforcement learningCode0
Taming the Noise in Reinforcement Learning via Soft UpdatesCode0
Increasing the Action Gap: New Operators for Reinforcement LearningCode0
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