| EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View | Oct 16, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly Detection | Oct 15, 2024 | 3D Anomaly Detection3DGS | CodeCode Available | 0 |
| Scalable Indoor Novel-View Synthesis using Drone-Captured 360 Imagery with 3D Gaussian Splatting | Oct 15, 2024 | Novel View SynthesisSSIM | —Unverified | 0 |
| LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images | Oct 15, 2024 | Image RetrievalNovel View Synthesis | —Unverified | 0 |
| Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting | Oct 14, 2024 | 3DGSDepth Estimation | CodeCode Available | 2 |
| Look Gauss, No Pose: Novel View Synthesis using Gaussian Splatting without Accurate Pose Initialization | Oct 11, 2024 | Camera Pose EstimationNovel View Synthesis | CodeCode Available | 2 |
| IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera | Oct 10, 2024 | Motion EstimationNeRF | CodeCode Available | 2 |
| MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting | Oct 10, 2024 | 3D ReconstructionDynamic Reconstruction | CodeCode Available | 2 |
| Fast Feedforward 3D Gaussian Splatting Compression | Oct 10, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| DifFRelight: Diffusion-Based Facial Performance Relighting | Oct 10, 2024 | Image-to-Image TranslationNovel View Synthesis | —Unverified | 0 |
| HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction | Oct 8, 2024 | Novel View Synthesis | —Unverified | 0 |
| Comparative Analysis of Novel View Synthesis and Photogrammetry for 3D Forest Stand Reconstruction and extraction of individual tree parameters | Oct 8, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering | Oct 7, 2024 | 3DGSNeRF | —Unverified | 0 |
| DreamSat: Towards a General 3D Model for Novel View Synthesis of Space Objects | Oct 7, 2024 | 3D ReconstructionNovel View Synthesis | CodeCode Available | 0 |
| TeX-NeRF: Neural Radiance Fields from Pseudo-TeX Vision | Oct 7, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| Deformable NeRF using Recursively Subdivided Tetrahedra | Oct 6, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting | Oct 6, 2024 | Autonomous DrivingNovel View Synthesis | —Unverified | 0 |
| Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats | Oct 3, 2024 | Inverse RenderingNovel View Synthesis | —Unverified | 0 |
| SuperGS: Super-Resolution 3D Gaussian Splatting Enhanced by Variational Residual Features and Uncertainty-Augmented Learning | Oct 3, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering | Oct 3, 2024 | 3DGSInverse Rendering | —Unverified | 0 |
| MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis | Oct 2, 2024 | 3DGSNeRF | CodeCode Available | 3 |
| Gaussian Splatting in Mirrors: Reflection-Aware Rendering via Virtual Camera Optimization | Oct 2, 2024 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection | Oct 2, 2024 | 3DGS3D Object Detection | CodeCode Available | 2 |
| EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis | Oct 2, 2024 | 3DGSNeRF | —Unverified | 0 |
| EVA-Gaussian: 3D Gaussian-based Real-time Human Novel View Synthesis under Diverse Camera Settings | Oct 2, 2024 | Novel View SynthesisPosition | —Unverified | 0 |
| AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction | Oct 2, 2024 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures | Oct 1, 2024 | Face ModelNovel View Synthesis | —Unverified | 0 |
| GMT: Enhancing Generalizable Neural Rendering via Geometry-Driven Multi-Reference Texture Transfer | Oct 1, 2024 | Image EnhancementNeRF | CodeCode Available | 0 |
| RNG: Relightable Neural Gaussians | Sep 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| GS-EVT: Cross-Modal Event Camera Tracking based on Gaussian Splatting | Sep 28, 2024 | Camera Pose EstimationEvent-based vision | CodeCode Available | 1 |
| Gaussian Heritage: 3D Digitization of Cultural Heritage with Integrated Object Segmentation | Sep 27, 2024 | Novel View SynthesisSemantic Segmentation | —Unverified | 0 |
| GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization | Sep 24, 2024 | 3D geometry3DGS | CodeCode Available | 2 |
| Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality | Sep 24, 2024 | Novel View SynthesisSegmentation | —Unverified | 0 |
| Disentangled Generation and Aggregation for Robust Radiance Fields | Sep 24, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| FusionRF: High-Fidelity Satellite Neural Radiance Fields from Multispectral and Panchromatic Acquisitions | Sep 23, 2024 | Neural RenderingNovel View Synthesis | —Unverified | 0 |
| AIM 2024 Sparse Neural Rendering Challenge: Dataset and Benchmark | Sep 23, 2024 | 3D ReconstructionNeural Rendering | —Unverified | 0 |
| SpikeGS: Learning 3D Gaussian Fields from Continuous Spike Stream | Sep 23, 2024 | 3DGS3D Reconstruction | CodeCode Available | 0 |
| MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views | Sep 22, 2024 | 3DGSNeRF | —Unverified | 0 |
| GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction | Sep 19, 2024 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling | Sep 19, 2024 | Novel View Synthesis | CodeCode Available | 2 |
| Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy | Sep 19, 2024 | Novel View Synthesis | —Unverified | 0 |
| LEMON: Localized Editing with Mesh Optimization and Neural Shaders | Sep 18, 2024 | Novel View Synthesis | —Unverified | 0 |
| GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representations | Sep 18, 2024 | Novel View Synthesis | —Unverified | 0 |
| Single-Layer Learnable Activation for Implicit Neural Representation (SL^2A-INR) | Sep 17, 2024 | CT ReconstructionImage Super-Resolution | —Unverified | 0 |
| MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation | Sep 15, 2024 | AttributeNovel View Synthesis | —Unverified | 0 |
| Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints | Sep 13, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting | Sep 13, 2024 | 3DGS3D Reconstruction | —Unverified | 0 |
| Thermal3D-GS: Physics-induced 3D Gaussians for Thermal Infrared Novel-view Synthesis | Sep 12, 2024 | Novel View Synthesis | CodeCode Available | 2 |
| VI3DRM:Towards meticulous 3D Reconstruction from Sparse Views via Photo-Realistic Novel View Synthesis | Sep 12, 2024 | 3D ReconstructionDisentanglement | —Unverified | 0 |
| Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Models | Sep 11, 2024 | 3D Generation3D Reconstruction | CodeCode Available | 3 |