| CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splatting | Mar 17, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| DivCon-NeRF: Generating Augmented Rays with Diversity and Consistency for Few-shot View Synthesis | Mar 17, 2025 | DiversityNeRF | —Unverified | 0 |
| AR-1-to-3: Single Image to Consistent 3D Object Generation via Next-View Prediction | Mar 17, 2025 | AttributeImage to 3D | —Unverified | 0 |
| Improving Geometric Consistency for 360-Degree Neural Radiance Fields in Indoor Scenarios | Mar 17, 2025 | Depth EstimationNeRF | —Unverified | 0 |
| Next-Scale Autoregressive Models are Zero-Shot Single-Image Object View Synthesizers | Mar 17, 2025 | Novel View Synthesis | CodeCode Available | 1 |
| GS-I^3: Gaussian Splatting for Surface Reconstruction from Illumination-Inconsistent Images | Mar 16, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| MTGS: Multi-Traversal Gaussian Splatting | Mar 16, 2025 | NavigateNovel View Synthesis | CodeCode Available | 2 |
| Niagara: Normal-Integrated Geometric Affine Field for Scene Reconstruction from a Single View | Mar 16, 2025 | 3D Scene ReconstructionDecoder | CodeCode Available | 2 |
| Harnessing Frequency Spectrum Insights for Image Copyright Protection Against Diffusion Models | Mar 14, 2025 | Image GenerationNovel View Synthesis | CodeCode Available | 1 |
| VGGT: Visual Geometry Grounded Transformer | Mar 14, 2025 | Depth EstimationNovel View Synthesis | CodeCode Available | 11 |
| Uncertainty-Aware Normal-Guided Gaussian Splatting for Surface Reconstruction from Sparse Image Sequences | Mar 14, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction | Mar 13, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Flow-NeRF: Joint Learning of Geometry, Poses, and Dense Flow within Unified Neural Representations | Mar 13, 2025 | Depth EstimationNeRF | —Unverified | 0 |
| GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping | Mar 13, 2025 | HDR ReconstructionNovel View Synthesis | —Unverified | 0 |
| 3D Student Splatting and Scooping | Mar 13, 2025 | 3DGSNeural Rendering | CodeCode Available | 2 |
| Better Together: Unified Motion Capture and 3D Avatar Reconstruction | Mar 12, 2025 | Novel View SynthesisPose Estimation | —Unverified | 0 |
| Hybrid Rendering for Multimodal Autonomous Driving: Merging Neural and Physics-Based Simulation | Mar 12, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| X-Field: A Physically Grounded Representation for 3D X-ray Reconstruction | Mar 11, 2025 | 3D ReconstructionComputed Tomography (CT) | CodeCode Available | 1 |
| High-Quality 3D Head Reconstruction from Any Single Portrait Image | Mar 11, 2025 | Novel View Synthesis | —Unverified | 0 |
| PCGS: Progressive Compression of 3D Gaussian Splatting | Mar 11, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| GarmentCrafter: Progressive Novel View Synthesis for Single-View 3D Garment Reconstruction and Editing | Mar 11, 2025 | 3D ReconstructionDepth Estimation | —Unverified | 0 |
| Learning A Zero-shot Occupancy Network from Vision Foundation Models via Self-supervised Adaptation | Mar 10, 2025 | Novel View Synthesis | —Unverified | 0 |
| SOGS: Second-Order Anchor for Advanced 3D Gaussian Splatting | Mar 10, 2025 | AttributeNovel View Synthesis | —Unverified | 0 |
| D3DR: Lighting-Aware Object Insertion in Gaussian Splatting | Mar 9, 2025 | 3DGSDenoising | —Unverified | 0 |
| StructGS: Adaptive Spherical Harmonics and Rendering Enhancements for Superior 3D Gaussian Splatting | Mar 9, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving | Mar 9, 2025 | 2D Semantic Segmentation4D reconstruction | —Unverified | 0 |
| Gaussian RBFNet: Gaussian Radial Basis Functions for Fast and Accurate Representation and Reconstruction of Neural Fields | Mar 9, 2025 | 3D geometry3D Reconstruction | —Unverified | 0 |
| StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams | Mar 8, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Fake It To Make It: Virtual Multiviews to Enhance Monocular Indoor Semantic Scene Completion | Mar 7, 2025 | Novel View Synthesis | —Unverified | 0 |
| FluidNexus: 3D Fluid Reconstruction and Prediction from a Single Video | Mar 6, 2025 | Future predictionNovel View Synthesis | —Unverified | 0 |
| A self-supervised cyclic neural-analytic approach for novel view synthesis and 3D reconstruction | Mar 5, 2025 | 3D ReconstructionAutonomous Navigation | —Unverified | 0 |
| GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control | Mar 5, 2025 | Novel View SynthesisVideo Generation | CodeCode Available | 5 |
| Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization | Mar 3, 2025 | Novel View Synthesis | —Unverified | 0 |
| Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models | Mar 3, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| PSRGS:Progressive Spectral Residual of 3D Gaussian for High-Frequency Recovery | Mar 2, 2025 | Novel View Synthesis | —Unverified | 0 |
| Seeing A 3D World in A Grain of Sand | Mar 1, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| No Parameters, No Problem: 3D Gaussian Splatting without Camera Intrinsics and Extrinsics | Feb 27, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Does 3D Gaussian Splatting Need Accurate Volumetric Rendering? | Feb 26, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| Synthesizing Consistent Novel Views via 3D Epipolar Attention without Re-Training | Feb 25, 2025 | 3D ReconstructionNovel View Synthesis | CodeCode Available | 0 |
| Efficient 4D Gaussian Stream with Low Rank Adaptation | Feb 23, 2025 | Continual LearningNovel View Synthesis | —Unverified | 0 |
| RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes | Feb 21, 2025 | 3DGSCamera Pose Estimation | —Unverified | 0 |
| Para-Lane: Multi-Lane Dataset Registering Parallel Scans for Benchmarking Novel View Synthesis | Feb 21, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| RendBEV: Semantic Novel View Synthesis for Self-Supervised Bird's Eye View Segmentation | Feb 20, 2025 | 2D Semantic SegmentationAutonomous Driving | —Unverified | 0 |
| Exploiting Deblurring Networks for Radiance Fields | Feb 20, 2025 | Computational EfficiencyDeblurring | CodeCode Available | 1 |
| CDGS: Confidence-Aware Depth Regularization for 3D Gaussian Splatting | Feb 20, 2025 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objects | Feb 19, 2025 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| Inter3D: A Benchmark and Strong Baseline for Human-Interactive 3D Object Reconstruction | Feb 19, 2025 | 3D Object Reconstruction3D Reconstruction | CodeCode Available | 0 |
| HumanGif: Single-View Human Diffusion with Generative Prior | Feb 17, 2025 | 3D Human ReconstructionNeRF | CodeCode Available | 1 |
| FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views | Feb 17, 2025 | 3D geometryCamera Pose Estimation | —Unverified | 0 |
| OMG: Opacity Matters in Material Modeling with Gaussian Splatting | Feb 16, 2025 | Inverse RenderingNeural Rendering | —Unverified | 0 |