| AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis | Apr 17, 2025 | Novel View Synthesis | —Unverified | 0 |
| ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos | Apr 17, 2025 | 3D ReconstructionDisentanglement | —Unverified | 0 |
| Second-order Optimization of Gaussian Splats with Importance Sampling | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 |
| LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesis | Apr 14, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| EBAD-Gaussian: Event-driven Bundle Adjusted Deblur Gaussian Splatting | Apr 14, 2025 | 3D Scene ReconstructionDeblurring | —Unverified | 0 |
| BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splatting | Apr 12, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| Cut-and-Splat: Leveraging Gaussian Splatting for Synthetic Data Generation | Apr 11, 2025 | Depth EstimationInstance Segmentation | CodeCode Available | 0 |
| SN-LiDAR: Semantic Neural Fields for Novel Space-time View LiDAR Synthesis | Apr 11, 2025 | Autonomous DrivingNovel View Synthesis | CodeCode Available | 1 |
| Geometric Consistency Refinement for Single Image Novel View Synthesis via Test-Time Adaptation of Diffusion Models | Apr 11, 2025 | Novel View SynthesisTest-time Adaptation | —Unverified | 0 |
| InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians | Apr 10, 2025 | Novel View Synthesis | —Unverified | 0 |
| SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering | Apr 9, 2025 | 3DGSInverse Rendering | CodeCode Available | 1 |
| Glossy Object Reconstruction with Cost-effective Polarized Acquisition | Apr 9, 2025 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| NeRFlex: Resource-aware Real-time High-quality Rendering of Complex Scenes on Mobile Devices | Apr 4, 2025 | 3D ReconstructionNeRF | —Unverified | 0 |
| FlowR: Flowing from Sparse to Dense 3D Reconstructions | Apr 2, 2025 | GPUNovel View Synthesis | —Unverified | 0 |
| BOGausS: Better Optimized Gaussian Splatting | Apr 2, 2025 | 3DGSNeRF | —Unverified | 0 |
| Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis | Apr 2, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarking | Apr 2, 2025 | 3D Scene ReconstructionBenchmarking | —Unverified | 0 |
| Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment | Apr 2, 2025 | 3DGSNeRF | CodeCode Available | 2 |
| NeuRadar: Neural Radiance Fields for Automotive Radar Point Clouds | Apr 1, 2025 | Autonomous DrivingNeRF | —Unverified | 0 |
| SonarSplat: Novel View Synthesis of Imaging Sonar via Gaussian Splatting | Mar 31, 2025 | 3D ReconstructionImage Generation | —Unverified | 0 |
| Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views | Mar 31, 2025 | 3D ReconstructionNeural Rendering | —Unverified | 0 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 |
| ERUPT: Efficient Rendering with Unposed Patch Transformer | Mar 31, 2025 | Image GenerationNeRF | —Unverified | 0 |
| Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction | Mar 30, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering | Mar 28, 2025 | 3DGSGPU | —Unverified | 0 |
| GenFusion: Closing the Loop between Reconstruction and Generation via Videos | Mar 27, 2025 | 3D Generation3D Reconstruction | —Unverified | 0 |
| Frequency-Aware Gaussian Splatting Decomposition | Mar 27, 2025 | Novel View Synthesis | —Unverified | 0 |
| RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting | Mar 27, 2025 | 3DGSNeRF | —Unverified | 0 |
| EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis | Mar 26, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| TC-GS: Tri-plane based compression for 3D Gaussian Splatting | Mar 26, 2025 | 3DGSDecoder | CodeCode Available | 1 |
| CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis | Mar 25, 2025 | 3DGSNeRF | —Unverified | 0 |
| HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting | Mar 25, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 2 |
| NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting | Mar 24, 2025 | 3DGSNeRF | —Unverified | 0 |
| StableGS: A Floater-Free Framework for 3D Gaussian Splatting | Mar 24, 2025 | 3DGSDepth Estimation | —Unverified | 0 |
| Accenture-NVS1: A Novel View Synthesis Dataset | Mar 24, 2025 | Novel View Synthesis | —Unverified | 0 |
| MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction | Mar 24, 2025 | 3D ReconstructionNeural Rendering | —Unverified | 0 |
| Hardware-Rasterized Ray-Based Gaussian Splatting | Mar 24, 2025 | Mixed RealityNovel View Synthesis | CodeCode Available | 2 |
| ProtoGS: Efficient and High-Quality Rendering with 3D Gaussian Prototypes | Mar 21, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images | Mar 20, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Enhancing Close-up Novel View Synthesis via Pseudo-labeling | Mar 20, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| Learn Your Scales: Towards Scale-Consistent Generative Novel View Synthesis | Mar 19, 2025 | Novel View Synthesis | —Unverified | 0 |
| Uncertainty-Aware Diffusion Guided Refinement of 3D Scenes | Mar 19, 2025 | 3D ReconstructionImage to 3D | —Unverified | 0 |
| CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Image | Mar 19, 2025 | 3D Human Reconstruction3D Reconstruction | —Unverified | 0 |
| DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation | Mar 19, 2025 | Novel View SynthesisScene Generation | —Unverified | 0 |
| Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images | Mar 18, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Improving Adaptive Density Control for 3D Gaussian Splatting | Mar 18, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| Segmentation-Guided Neural Radiance Fields for Novel Street View Synthesis | Mar 18, 2025 | 3D ReconstructionNeRF | —Unverified | 0 |
| Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model | Mar 18, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images | Mar 18, 2025 | Novel View Synthesis | CodeCode Available | 1 |
| Optimized 3D Gaussian Splatting using Coarse-to-Fine Image Frequency Modulation | Mar 18, 2025 | 3DGSGPU | —Unverified | 0 |