| 3DGEER: Exact and Efficient Volumetric Rendering with 3D Gaussians | May 29, 2025 | 3DGSNeural Rendering | CodeCode Available | 1 |
| Radiant Triangle Soup with Soft Connectivity Forces for 3D Reconstruction and Novel View Synthesis | May 29, 2025 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views | May 29, 2025 | Neural RenderingNovel View Synthesis | —Unverified | 0 |
| Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting | May 29, 2025 | 3D Scene ReconstructionGPU | CodeCode Available | 1 |
| ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS | May 29, 2025 | 3DGSGPU | CodeCode Available | 2 |
| Mobi-π: Mobilizing Your Robot Learning Policy | May 29, 2025 | Novel View Synthesis | —Unverified | 0 |
| 3D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling | May 27, 2025 | 3DGS3D Scene Reconstruction | —Unverified | 0 |
| Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction | May 26, 2025 | Generalizable Novel View SynthesisNeRF | CodeCode Available | 0 |
| Sparse2DGS: Sparse-View Surface Reconstruction using 2D Gaussian Splatting with Dense Point Cloud | May 26, 2025 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis | May 26, 2025 | NeRFNeural Rendering | CodeCode Available | 0 |
| ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization | May 26, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Triangle Splatting for Real-Time Radiance Field Rendering | May 25, 2025 | GPUNeRF | —Unverified | 0 |
| Veta-GS: View-dependent deformable 3D Gaussian Splatting for thermal infrared Novel-view Synthesis | May 25, 2025 | Novel View Synthesis | —Unverified | 0 |
| Improving Novel view synthesis of 360^ Scenes in Extremely Sparse Views by Jointly Training Hemisphere Sampled Synthetic Images | May 25, 2025 | Image EnhancementNovel View Synthesis | CodeCode Available | 0 |
| Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency | May 25, 2025 | Novel View Synthesis | —Unverified | 0 |
| SuperGS: Consistent and Detailed 3D Super-Resolution Scene Reconstruction via Gaussian Splatting | May 24, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| SpikeGen: Generative Framework for Visual Spike Stream Processing | May 23, 2025 | DeblurringNovel View Synthesis | —Unverified | 0 |
| CTRL-GS: Cascaded Temporal Residue Learning for 4D Gaussian Splatting | May 23, 2025 | Novel View SynthesisOptical Flow Estimation | —Unverified | 0 |
| RealEngine: Simulating Autonomous Driving in Realistic Context | May 22, 2025 | 3D Scene ReconstructionAutonomous Driving | CodeCode Available | 1 |
| Continuous Representation Methods, Theories, and Applications: An Overview and Perspectives | May 21, 2025 | Image RestorationNovel View Synthesis | CodeCode Available | 1 |
| MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction | May 20, 2025 | 3DGSComputational Efficiency | CodeCode Available | 1 |
| Recollection from Pensieve: Novel View Synthesis via Learning from Uncalibrated Videos | May 19, 2025 | 3D geometryCamera Pose Estimation | CodeCode Available | 2 |
| Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representation | May 19, 2025 | 3D Scene ReconstructionComputational Efficiency | CodeCode Available | 2 |
| SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations | May 17, 2025 | Novel View Synthesis | —Unverified | 0 |
| Exploiting Radiance Fields for Grasp Generation on Novel Synthetic Views | May 16, 2025 | Grasp GenerationNovel View Synthesis | —Unverified | 0 |
| Consistent Quantity-Quality Control across Scenes for Deployment-Aware Gaussian Splatting | May 15, 2025 | 3DGSModel Compression | CodeCode Available | 1 |
| NVSPolicy: Adaptive Novel-View Synthesis for Generalizable Language-Conditioned Policy Learning | May 15, 2025 | Novel View SynthesisRobot Manipulation | —Unverified | 0 |
| VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality | May 15, 2025 | 3DGSGPU | CodeCode Available | 2 |
| TUM2TWIN: Introducing the Large-Scale Multimodal Urban Digital Twin Benchmark Dataset | May 12, 2025 | Data IntegrationNeRF | —Unverified | 0 |
| Geometric Prior-Guided Neural Implicit Surface Reconstruction in the Wild | May 12, 2025 | 3D geometry3D Reconstruction | —Unverified | 0 |
| NeuGen: Amplifying the 'Neural' in Neural Radiance Fields for Domain Generalization | May 11, 2025 | Domain GeneralizationNeRF | —Unverified | 0 |
| RefRef: A Synthetic Dataset and Benchmark for Reconstructing Refractive and Reflective Objects | May 9, 2025 | 3D ReconstructionNeural Rendering | CodeCode Available | 1 |
| Steepest Descent Density Control for Compact 3D Gaussian Splatting | May 8, 2025 | 3DGSGPU | —Unverified | 0 |
| SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting | May 4, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| High Dynamic Range Novel View Synthesis with Single Exposure | May 2, 2025 | Novel View Synthesis | CodeCode Available | 0 |
| RayZer: A Self-supervised Large View Synthesis Model | May 1, 2025 | modelNovel View Synthesis | —Unverified | 0 |
| GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion | Apr 29, 2025 | 3DGSAutonomous Navigation | —Unverified | 0 |
| Unconstrained Large-scale 3D Reconstruction and Rendering across Altitudes | Apr 29, 2025 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| TesserAct: Learning 4D Embodied World Models | Apr 29, 2025 | Novel View SynthesisVideo Generation | —Unverified | 0 |
| CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenes | Apr 28, 2025 | Autonomous DrivingNovel View Synthesis | —Unverified | 0 |
| TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians | Apr 26, 2025 | 3D Object ReconstructionInverse Rendering | —Unverified | 0 |
| iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting | Apr 24, 2025 | 3DGSNovel View Synthesis | CodeCode Available | 1 |
| CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos | Apr 24, 2025 | 3DGSNeRF | CodeCode Available | 1 |
| HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes | Apr 23, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Visibility-Uncertainty-guided 3D Gaussian Inpainting via Scene Conceptional Learning | Apr 23, 2025 | 3DGS3D Inpainting | CodeCode Available | 0 |
| MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video | Apr 21, 2025 | 3DGSDeblurring | —Unverified | 0 |
| VGNC: Reducing the Overfitting of Sparse-view 3DGS via Validation-guided Gaussian Number Control | Apr 20, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Metamon-GS: Enhancing Representability with Variance-Guided Densification and Light Encoding | Apr 20, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| IXGS-Intraoperative 3D Reconstruction from Sparse, Arbitrarily Posed Real X-rays | Apr 20, 2025 | 3D ReconstructionAnatomy | —Unverified | 0 |
| SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAM | Apr 18, 2025 | NeRFNeural Rendering | CodeCode Available | 0 |