| Revising Densification in Gaussian Splatting | Apr 9, 2024 | 3DGSManagement | —Unverified | 0 |
| HFNeRF: Learning Human Biomechanic Features with Neural Radiance Fields | Apr 9, 2024 | NeRFNeural Rendering | —Unverified | 0 |
| Learning Topology Uniformed Face Mesh by Volume Rendering for Multi-view Reconstruction | Apr 8, 2024 | 3D ReconstructionFace Reconstruction | —Unverified | 0 |
| CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesis | Apr 7, 2024 | DecoderNeRF | —Unverified | 0 |
| Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion | Apr 6, 2024 | 3D geometryAutonomous Navigation | CodeCode Available | 1 |
| GaSpCT: Gaussian Splatting for Novel CT Projection View Synthesis | Apr 4, 2024 | Image GenerationImage Reconstruction | —Unverified | 0 |
| Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting | Apr 4, 2024 | 3DGSAttribute | —Unverified | 0 |
| RaFE: Generative Radiance Fields Restoration | Apr 4, 2024 | 3D ReconstructionNeRF | —Unverified | 0 |
| The More You See in 2D, the More You Perceive in 3D | Apr 4, 2024 | 3D ReconstructionImage to 3D | CodeCode Available | 2 |
| LiDAR4D: Dynamic Neural Fields for Novel Space-time View LiDAR Synthesis | Apr 3, 2024 | 3D Reconstruction4D reconstruction | CodeCode Available | 3 |
| Many-to-many Image Generation with Auto-regressive Diffusion Models | Apr 3, 2024 | Image GenerationNovel View Synthesis | —Unverified | 0 |
| NeRFCodec: Neural Feature Compression Meets Neural Radiance Fields for Memory-Efficient Scene Representation | Apr 2, 2024 | DecoderFeature Compression | —Unverified | 0 |
| GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views | Apr 2, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering | Apr 1, 2024 | Generalizable Novel View SynthesisNovel View Synthesis | —Unverified | 0 |
| Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting | Apr 1, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 0 |
| SGCNeRF: Few-Shot Neural Rendering via Sparse Geometric Consistency Guidance | Apr 1, 2024 | NeRFNeural Rendering | —Unverified | 0 |
| CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians | Apr 1, 2024 | 3DGS3D Scene Reconstruction | CodeCode Available | 5 |
| Knowledge NeRF: Few-shot Novel View Synthesis for Dynamic Articulated Objects | Mar 31, 2024 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces | Mar 29, 2024 | 3DGSNovel View Synthesis | —Unverified | 0 |
| NeSLAM: Neural Implicit Mapping and Self-Supervised Feature Tracking With Depth Completion and Denoising | Mar 29, 2024 | 3D ReconstructionDenoising | CodeCode Available | 0 |
| SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior | Mar 29, 2024 | 3DGSAutonomous Driving | —Unverified | 0 |
| InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds | Mar 29, 2024 | 3D ReconstructionNovel View Synthesis | CodeCode Available | 5 |
| Stable Surface Regularization for Fast Few-Shot NeRF | Mar 29, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Grounding and Enhancing Grid-based Models for Neural Fields | Mar 29, 2024 | Novel View Synthesis | —Unverified | 0 |
| GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond | Mar 28, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 5 |
| SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent Objects | Mar 28, 2024 | Depth CompletionDepth Estimation | —Unverified | 0 |
| Mitigating Motion Blur in Neural Radiance Fields with Events and Frames | Mar 28, 2024 | NeRFNovel View Synthesis | CodeCode Available | 1 |
| XScale-NVS: Cross-Scale Novel View Synthesis with Hash Featurized Manifold | Mar 28, 2024 | Neural RenderingNovel View Synthesis | —Unverified | 0 |
| CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians | Mar 28, 2024 | 3DGS3D Reconstruction | CodeCode Available | 1 |
| Modeling uncertainty for Gaussian Splatting | Mar 27, 2024 | Decision MakingImage Reconstruction | —Unverified | 0 |
| MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering | Mar 27, 2024 | Meta-LearningNovel View Synthesis | —Unverified | 0 |
| SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface | Mar 27, 2024 | 3D ReconstructionFace Reconstruction | —Unverified | 0 |
| 2D Gaussian Splatting for Geometrically Accurate Radiance Fields | Mar 26, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 7 |
| NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentation | Mar 26, 2024 | 3D Scene ReconstructionNeRF | —Unverified | 0 |
| DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing | Mar 26, 2024 | 3D ReconstructionDepth Estimation | CodeCode Available | 4 |
| Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistency | Mar 26, 2024 | Novel View Synthesis | CodeCode Available | 0 |
| CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs | Mar 25, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| INPC: Implicit Neural Point Clouds for Radiance Field Rendering | Mar 25, 2024 | Novel View Synthesis | —Unverified | 0 |
| REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices | Mar 25, 2024 | Novel View Synthesis | CodeCode Available | 1 |
| CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field | Mar 24, 2024 | NeRFNovel View Synthesis | CodeCode Available | 2 |
| PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling | Mar 24, 2024 | NeRFNovel View Synthesis | CodeCode Available | 2 |
| Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections | Mar 23, 2024 | NeRFNovel View Synthesis | —Unverified | 0 |
| Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting | Mar 22, 2024 | 3DGSNeRF | —Unverified | 0 |
| Zero123-6D: Zero-shot Novel View Synthesis for RGB Category-level 6D Pose Estimation | Mar 21, 2024 | 6D Pose EstimationNovel View Synthesis | —Unverified | 0 |
| Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditions | Mar 21, 2024 | 3D ReconstructionNeRF | CodeCode Available | 1 |
| CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis | Mar 21, 2024 | NeRFNovel View Synthesis | CodeCode Available | 0 |
| MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images | Mar 21, 2024 | 3D ReconstructionGeneralizable Novel View Synthesis | CodeCode Available | 5 |
| HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression | Mar 21, 2024 | 3DGSAttribute | CodeCode Available | 3 |
| Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion | Mar 20, 2024 | 3DGSNovel View Synthesis | CodeCode Available | 3 |
| RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS | Mar 20, 2024 | Novel View Synthesis | —Unverified | 0 |