| NeuGen: Amplifying the 'Neural' in Neural Radiance Fields for Domain Generalization | May 11, 2025 | Domain GeneralizationNeRF | —Unverified | 0 |
| Steepest Descent Density Control for Compact 3D Gaussian Splatting | May 8, 2025 | 3DGSGPU | —Unverified | 0 |
| SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting | May 4, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| High Dynamic Range Novel View Synthesis with Single Exposure | May 2, 2025 | Novel View Synthesis | CodeCode Available | 0 |
| RayZer: A Self-supervised Large View Synthesis Model | May 1, 2025 | modelNovel View Synthesis | —Unverified | 0 |
| GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion | Apr 29, 2025 | 3DGSAutonomous Navigation | —Unverified | 0 |
| Unconstrained Large-scale 3D Reconstruction and Rendering across Altitudes | Apr 29, 2025 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| TesserAct: Learning 4D Embodied World Models | Apr 29, 2025 | Novel View SynthesisVideo Generation | —Unverified | 0 |
| CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenes | Apr 28, 2025 | Autonomous DrivingNovel View Synthesis | —Unverified | 0 |
| TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians | Apr 26, 2025 | 3D Object ReconstructionInverse Rendering | —Unverified | 0 |
| HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes | Apr 23, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Visibility-Uncertainty-guided 3D Gaussian Inpainting via Scene Conceptional Learning | Apr 23, 2025 | 3DGS3D Inpainting | CodeCode Available | 0 |
| MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video | Apr 21, 2025 | 3DGSDeblurring | —Unverified | 0 |
| VGNC: Reducing the Overfitting of Sparse-view 3DGS via Validation-guided Gaussian Number Control | Apr 20, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| Metamon-GS: Enhancing Representability with Variance-Guided Densification and Light Encoding | Apr 20, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| IXGS-Intraoperative 3D Reconstruction from Sparse, Arbitrarily Posed Real X-rays | Apr 20, 2025 | 3D ReconstructionAnatomy | —Unverified | 0 |
| SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAM | Apr 18, 2025 | NeRFNeural Rendering | CodeCode Available | 0 |
| ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos | Apr 17, 2025 | 3D ReconstructionDisentanglement | —Unverified | 0 |
| AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis | Apr 17, 2025 | Novel View Synthesis | —Unverified | 0 |
| Second-order Optimization of Gaussian Splats with Importance Sampling | Apr 17, 2025 | 3DGSGPU | —Unverified | 0 |
| LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesis | Apr 14, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| EBAD-Gaussian: Event-driven Bundle Adjusted Deblur Gaussian Splatting | Apr 14, 2025 | 3D Scene ReconstructionDeblurring | —Unverified | 0 |
| Cut-and-Splat: Leveraging Gaussian Splatting for Synthetic Data Generation | Apr 11, 2025 | Depth EstimationInstance Segmentation | CodeCode Available | 0 |
| Geometric Consistency Refinement for Single Image Novel View Synthesis via Test-Time Adaptation of Diffusion Models | Apr 11, 2025 | Novel View SynthesisTest-time Adaptation | —Unverified | 0 |
| InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians | Apr 10, 2025 | Novel View Synthesis | —Unverified | 0 |
| Glossy Object Reconstruction with Cost-effective Polarized Acquisition | Apr 9, 2025 | 3D ReconstructionNovel View Synthesis | —Unverified | 0 |
| NeRFlex: Resource-aware Real-time High-quality Rendering of Complex Scenes on Mobile Devices | Apr 4, 2025 | 3D ReconstructionNeRF | —Unverified | 0 |
| BOGausS: Better Optimized Gaussian Splatting | Apr 2, 2025 | 3DGSNeRF | —Unverified | 0 |
| FlowR: Flowing from Sparse to Dense 3D Reconstructions | Apr 2, 2025 | GPUNovel View Synthesis | —Unverified | 0 |
| FIORD: A Fisheye Indoor-Outdoor Dataset with LIDAR Ground Truth for 3D Scene Reconstruction and Benchmarking | Apr 2, 2025 | 3D Scene ReconstructionBenchmarking | —Unverified | 0 |
| Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis | Apr 2, 2025 | 3DGS3D Reconstruction | —Unverified | 0 |
| NeuRadar: Neural Radiance Fields for Automotive Radar Point Clouds | Apr 1, 2025 | Autonomous DrivingNeRF | —Unverified | 0 |
| DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting | Mar 31, 2025 | 3DGSDeblurring | —Unverified | 0 |
| Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views | Mar 31, 2025 | 3D ReconstructionNeural Rendering | —Unverified | 0 |
| ERUPT: Efficient Rendering with Unposed Patch Transformer | Mar 31, 2025 | Image GenerationNeRF | —Unverified | 0 |
| SonarSplat: Novel View Synthesis of Imaging Sonar via Gaussian Splatting | Mar 31, 2025 | 3D ReconstructionImage Generation | —Unverified | 0 |
| Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction | Mar 30, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Disentangled 4D Gaussian Splatting: Towards Faster and More Efficient Dynamic Scene Rendering | Mar 28, 2025 | 3DGSGPU | —Unverified | 0 |
| GenFusion: Closing the Loop between Reconstruction and Generation via Videos | Mar 27, 2025 | 3D Generation3D Reconstruction | —Unverified | 0 |
| RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting | Mar 27, 2025 | 3DGSNeRF | —Unverified | 0 |
| Frequency-Aware Gaussian Splatting Decomposition | Mar 27, 2025 | Novel View Synthesis | —Unverified | 0 |
| EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis | Mar 26, 2025 | 3DGSAutonomous Driving | —Unverified | 0 |
| CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis | Mar 25, 2025 | 3DGSNeRF | —Unverified | 0 |
| NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting | Mar 24, 2025 | 3DGSNeRF | —Unverified | 0 |
| Accenture-NVS1: A Novel View Synthesis Dataset | Mar 24, 2025 | Novel View Synthesis | —Unverified | 0 |
| MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction | Mar 24, 2025 | 3D ReconstructionNeural Rendering | —Unverified | 0 |
| StableGS: A Floater-Free Framework for 3D Gaussian Splatting | Mar 24, 2025 | 3DGSDepth Estimation | —Unverified | 0 |
| ProtoGS: Efficient and High-Quality Rendering with 3D Gaussian Prototypes | Mar 21, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images | Mar 20, 2025 | 3DGSNovel View Synthesis | —Unverified | 0 |
| Uncertainty-Aware Diffusion Guided Refinement of 3D Scenes | Mar 19, 2025 | 3D ReconstructionImage to 3D | —Unverified | 0 |