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Montezuma's Revenge

Montezuma's Revenge is an ATARI 2600 Benchmark game that is known to be difficult to perform on for reinforcement learning algorithms. Solutions typically employ algorithms that incentivise environment exploration in different ways.

For the state-of-the art tables, please consult the parent Atari Games task.

( Image credit: Q-map )

Papers

Showing 5160 of 61 papers

TitleStatusHype
Learning Abstract Models for Strategic Exploration and Fast Reward TransferCode0
Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint ReplayCode0
Exploring Unknown States with Action BalanceCode0
Feature Control as Intrinsic Motivation for Hierarchical Reinforcement LearningCode0
Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation ProblemCode0
A Study of Plasticity Loss in On-Policy Deep Reinforcement LearningCode0
Unifying Count-Based Exploration and Intrinsic MotivationCode0
Beating Atari with Natural Language Guided Reinforcement LearningCode0
Uncertainty-sensitive Learning and Planning with EnsemblesCode0
Using Natural Language for Reward Shaping in Reinforcement LearningCode0
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