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Montezuma's Revenge

Montezuma's Revenge is an ATARI 2600 Benchmark game that is known to be difficult to perform on for reinforcement learning algorithms. Solutions typically employ algorithms that incentivise environment exploration in different ways.

For the state-of-the art tables, please consult the parent Atari Games task.

( Image credit: Q-map )

Papers

Showing 2130 of 61 papers

TitleStatusHype
Count-Based Exploration with Neural Density ModelsCode0
Beating Atari with Natural Language Guided Reinforcement LearningCode0
A Study of Plasticity Loss in On-Policy Deep Reinforcement LearningCode0
Feature Control as Intrinsic Motivation for Hierarchical Reinforcement LearningCode0
Empowerment-driven Exploration using Mutual Information EstimationCode0
DeepSynth: Automata Synthesis for Automatic Task Segmentation in Deep Reinforcement LearningCode0
Combining Experience Replay with Exploration by Random Network DistillationCode0
Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic MotivationCode0
Playing Atari Games with Deep Reinforcement Learning and Human Checkpoint ReplayCode0
Using Natural Language for Reward Shaping in Reinforcement LearningCode0
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