| Sample Efficient Reinforcement Learning through Learning from Demonstrations in Minecraft | Mar 12, 2020 | Deep Reinforcement LearningMinecraft | CodeCode Available | 1 |
| What's a Good Prediction? Challenges in evaluating an agent's knowledge | Jan 23, 2020 | Continual LearningGeneral Knowledge | —Unverified | 0 |
| Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft | Dec 18, 2019 | Minecraft | CodeCode Available | 1 |
| Keeping Your Distance: Solving Sparse Reward Tasks Using Self-Balancing Shaped Rewards | Nov 4, 2019 | Minecraft | CodeCode Available | 0 |
| Talking about what is not there: Generating indefinite referring expressions in Minecraft | Oct 1, 2019 | MinecraftObject | —Unverified | 0 |
| Order-Aware Generative Modeling Using the 3D-Craft Dataset | Oct 1, 2019 | House GenerationMinecraft | CodeCode Available | 0 |
| Automated Let's Play Commentary | Sep 5, 2019 | Minecraft | —Unverified | 0 |
| Improving Deep Reinforcement Learning in Minecraft with Action Advice | Aug 2, 2019 | BIG-bench Machine LearningDeep Reinforcement Learning | —Unverified | 0 |
| MineRL: A Large-Scale Dataset of Minecraft Demonstrations | Jul 29, 2019 | BenchmarkingDeep Reinforcement Learning | CodeCode Available | 0 |
| Why Build an Assistant in Minecraft? | Jul 22, 2019 | MinecraftNatural Language Understanding | CodeCode Available | 0 |
| CraftAssist: A Framework for Dialogue-enabled Interactive Agents | Jul 19, 2019 | Minecraft | CodeCode Available | 1 |
| Collaborative Dialogue in Minecraft | Jul 1, 2019 | Minecraft | —Unverified | 0 |
| Generative Design in Minecraft: Chronicle Challenge | May 14, 2019 | Minecraft | —Unverified | 0 |
| Trajectory VAE for multi-modal imitation | May 1, 2019 | continuous-controlContinuous Control | —Unverified | 0 |
| The MineRL 2019 Competition on Sample Efficient Reinforcement Learning using Human Priors | Apr 22, 2019 | Decision MakingDeep Reinforcement Learning | CodeCode Available | 0 |
| CraftAssist Instruction Parsing: Semantic Parsing for a Minecraft Assistant | Apr 17, 2019 | MinecraftSemantic Parsing | —Unverified | 0 |
| Deep Recurrent Q-Learning vs Deep Q-Learning on a simple Partially Observable Markov Decision Process with Minecraft | Mar 11, 2019 | MinecraftQ-Learning | CodeCode Available | 0 |
| Deep Reinforcement Learning from Policy-Dependent Human Feedback | Feb 12, 2019 | Deep Reinforcement LearningMinecraft | —Unverified | 0 |
| Learning models for visual 3D localization with implicit mapping | Jul 4, 2018 | MinecraftVisual Localization | —Unverified | 0 |
| Hierarchical Reinforcement Learning with Deep Nested Agents | May 18, 2018 | Hierarchical Reinforcement LearningMinecraft | —Unverified | 0 |
| Accelerating Empowerment Computation with UCT Tree Search | Mar 27, 2018 | Minecraft | —Unverified | 0 |
| Generative Design in Minecraft (GDMC), Settlement Generation Competition | Mar 27, 2018 | Minecraft | —Unverified | 0 |
| Deep Reinforcement Learning with Model Learning and Monte Carlo Tree Search in Minecraft | Mar 22, 2018 | Deep Reinforcement LearningMinecraft | —Unverified | 0 |
| Hierarchical and Interpretable Skill Acquisition in Multi-task Reinforcement Learning | Dec 20, 2017 | Minecraftreinforcement-learning | —Unverified | 0 |
| Regret Minimization for Partially Observable Deep Reinforcement Learning | Oct 31, 2017 | counterfactualDeep Reinforcement Learning | CodeCode Available | 0 |
| Explore, Exploit or Listen: Combining Human Feedback and Policy Model to Speed up Deep Reinforcement Learning in 3D Worlds | Sep 12, 2017 | Deep Reinforcement LearningMinecraft | —Unverified | 0 |
| Where is Misty? Interpreting Spatial Descriptors by Modeling Regions in Space | Sep 1, 2017 | MinecraftSemantic Segmentation | CodeCode Available | 0 |
| Teacher-Student Curriculum Learning | Jul 1, 2017 | Minecraft | CodeCode Available | 1 |
| Interactive 3D Modeling with a Generative Adversarial Network | Jun 16, 2017 | Generative Adversarial NetworkMinecraft | —Unverified | 0 |
| Deriving Quests from Open World Mechanics | Apr 30, 2017 | Minecraft | —Unverified | 0 |
| From Noisy Questions to Minecraft Texts: Annotation Challenges in Extreme Syntax Scenario | Dec 1, 2016 | Minecraft | —Unverified | 0 |
| Control of Memory, Active Perception, and Action in Minecraft | May 30, 2016 | Deep Reinforcement LearningMinecraft | —Unverified | 0 |
| Question-Answering with Logic Specific to Video Games | May 1, 2016 | ClusteringMinecraft | —Unverified | 0 |
| A Deep Hierarchical Approach to Lifelong Learning in Minecraft | Apr 25, 2016 | Deep Reinforcement LearningLifelong learning | —Unverified | 0 |
| Exploratory Gradient Boosting for Reinforcement Learning in Complex Domains | Mar 14, 2016 | Minecraftreinforcement-learning | CodeCode Available | 0 |
| Changing the Environment Based on Empowerment as Intrinsic Motivation | Jun 3, 2014 | Decision MakingMinecraft | —Unverified | 0 |