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Minecraft

Papers

Showing 201236 of 236 papers

TitleStatusHype
Sample Efficient Reinforcement Learning through Learning from Demonstrations in MinecraftCode1
What's a Good Prediction? Challenges in evaluating an agent's knowledge0
Hierarchical Deep Q-Network from Imperfect Demonstrations in MinecraftCode1
Keeping Your Distance: Solving Sparse Reward Tasks Using Self-Balancing Shaped RewardsCode0
Talking about what is not there: Generating indefinite referring expressions in Minecraft0
Order-Aware Generative Modeling Using the 3D-Craft DatasetCode0
Automated Let's Play Commentary0
Improving Deep Reinforcement Learning in Minecraft with Action Advice0
MineRL: A Large-Scale Dataset of Minecraft DemonstrationsCode0
Why Build an Assistant in Minecraft?Code0
CraftAssist: A Framework for Dialogue-enabled Interactive AgentsCode1
Collaborative Dialogue in Minecraft0
Generative Design in Minecraft: Chronicle Challenge0
Trajectory VAE for multi-modal imitation0
The MineRL 2019 Competition on Sample Efficient Reinforcement Learning using Human PriorsCode0
CraftAssist Instruction Parsing: Semantic Parsing for a Minecraft Assistant0
Deep Recurrent Q-Learning vs Deep Q-Learning on a simple Partially Observable Markov Decision Process with MinecraftCode0
Deep Reinforcement Learning from Policy-Dependent Human Feedback0
Learning models for visual 3D localization with implicit mapping0
Hierarchical Reinforcement Learning with Deep Nested Agents0
Accelerating Empowerment Computation with UCT Tree Search0
Generative Design in Minecraft (GDMC), Settlement Generation Competition0
Deep Reinforcement Learning with Model Learning and Monte Carlo Tree Search in Minecraft0
Hierarchical and Interpretable Skill Acquisition in Multi-task Reinforcement Learning0
Regret Minimization for Partially Observable Deep Reinforcement LearningCode0
Explore, Exploit or Listen: Combining Human Feedback and Policy Model to Speed up Deep Reinforcement Learning in 3D Worlds0
Where is Misty? Interpreting Spatial Descriptors by Modeling Regions in SpaceCode0
Teacher-Student Curriculum LearningCode1
Interactive 3D Modeling with a Generative Adversarial Network0
Deriving Quests from Open World Mechanics0
From Noisy Questions to Minecraft Texts: Annotation Challenges in Extreme Syntax Scenario0
Control of Memory, Active Perception, and Action in Minecraft0
Question-Answering with Logic Specific to Video Games0
A Deep Hierarchical Approach to Lifelong Learning in Minecraft0
Exploratory Gradient Boosting for Reinforcement Learning in Complex DomainsCode0
Changing the Environment Based on Empowerment as Intrinsic Motivation0
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