| Retrospective on the 2021 BASALT Competition on Learning from Human Feedback | Apr 14, 2022 | Minecraft | —Unverified | 0 |
| Automated Isovist Computation for Minecraft | Apr 7, 2022 | Minecraft | —Unverified | 0 |
| SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning | Mar 9, 2022 | Deep Reinforcement LearningMinecraft | CodeCode Available | 0 |
| One-Shot Learning from a Demonstration with Hierarchical Latent Language | Mar 9, 2022 | MinecraftOne-Shot Learning | —Unverified | 0 |
| BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering | Dec 10, 2021 | MinecraftNeRF | —Unverified | 0 |
| JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning | Dec 7, 2021 | Efficient ExplorationHierarchical Reinforcement Learning | —Unverified | 0 |
| Combining Learning from Human Feedback and Knowledge Engineering to Solve Hierarchical Tasks in Minecraft | Dec 7, 2021 | Imitation LearningMinecraft | CodeCode Available | 1 |
| One-Shot Learning from a Demonstration with Hierarchical Latent Language | Nov 16, 2021 | MinecraftOne-Shot Learning | —Unverified | 0 |
| Learning to execute or ask clarification questions | Nov 16, 2021 | Learning to ExecuteMinecraft | —Unverified | 0 |
| Continuous Authentication Using Mouse Movements, Machine Learning, and Minecraft | Oct 15, 2021 | BIG-bench Machine LearningMinecraft | —Unverified | 0 |
| ProTo: Program-Guided Transformer for Program-Guided Tasks | Oct 2, 2021 | Decision MakingLearning to Execute | CodeCode Available | 1 |
| Shape Inference and Grammar Induction for Example-based Procedural Generation | Sep 21, 2021 | Minecraft | CodeCode Available | 0 |
| MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Tasks | Sep 13, 2021 | MinecraftTheory of Mind Modeling | CodeCode Available | 1 |
| Neural Abstructions: Abstractions that Support Construction for Grounded Language Learning | Jul 20, 2021 | Grounded language learningMinecraft | —Unverified | 0 |
| Unsupervised Skill-Discovery and Skill-Learning in Minecraft | Jul 18, 2021 | MinecraftSelf-Supervised Learning | —Unverified | 0 |
| Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation | Jul 6, 2021 | DiversityMinecraft | —Unverified | 0 |
| The MineRL BASALT Competition on Learning from Human Feedback | Jul 5, 2021 | Imitation LearningMinecraft | —Unverified | 0 |
| Multi-task curriculum learning in a complex, visual, hard-exploration domain: Minecraft | Jun 28, 2021 | Minecraftreinforcement-learning | CodeCode Available | 1 |
| World-GAN: a Generative Model for Minecraft Worlds | Jun 18, 2021 | Generative Adversarial NetworkMinecraft | CodeCode Available | 1 |
| Modular Procedural Generation for Voxel Maps | Apr 18, 2021 | Minecraft | —Unverified | 0 |
| GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds | Apr 15, 2021 | MinecraftNeural Rendering | —Unverified | 0 |
| Deep Interpretable Models of Theory of Mind | Apr 7, 2021 | Minecraft | —Unverified | 0 |
| The AI Settlement Generation Challenge in Minecraft: First Year Report | Mar 27, 2021 | Minecraft | —Unverified | 0 |
| Growing 3D Artefacts and Functional Machines with Neural Cellular Automata | Mar 15, 2021 | Minecraft | CodeCode Available | 1 |
| The Minecraft Kernel: Modelling correlated Gaussian Processes in the Fourier domain | Mar 11, 2021 | Gaussian ProcessesMinecraft | —Unverified | 0 |
| Reinforcement Learning of Implicit and Explicit Control Flow in Instructions | Feb 25, 2021 | Minecraftreinforcement-learning | —Unverified | 0 |
| Program Synthesis Guided Reinforcement Learning for Partially Observed Environments | Feb 22, 2021 | MinecraftProgram Synthesis | CodeCode Available | 1 |
| Clockwork Variational Autoencoders | Feb 18, 2021 | MinecraftPrediction | CodeCode Available | 1 |
| The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors | Jan 26, 2021 | Decision MakingDeep Reinforcement Learning | —Unverified | 0 |
| Autonomous Learning of Object-Centric Abstractions for High-Level Planning | Jan 1, 2021 | MinecraftObject | —Unverified | 0 |
| Evaluating Agents without Rewards | Dec 21, 2020 | Atari GamesMinecraft | CodeCode Available | 0 |
| Using Enhanced Gaussian Cross-Entropy in Imitation Learning to Digging the First Diamond in Minecraft | Dec 14, 2020 | Imitation LearningMinecraft | —Unverified | 0 |
| EvoCraft: A New Challenge for Open-Endedness | Dec 8, 2020 | Minecraft | CodeCode Available | 1 |
| Machine Learning Prediction of Gamer's Private Networks | Dec 7, 2020 | BIG-bench Machine LearningMinecraft | —Unverified | 0 |
| Predicting Human Strategies in Simulated Search and Rescue Task | Nov 15, 2020 | Minecraft | —Unverified | 0 |
| Explaining Differences in Classes of Discrete Sequences | Nov 6, 2020 | BIG-bench Machine LearningMinecraft | —Unverified | 0 |
| Task Scoping: Generating Task-Specific Abstractions for Planning in Open-Scope Models | Oct 17, 2020 | Minecraft | —Unverified | 0 |
| Generating Instructions at Different Levels of Abstraction | Oct 8, 2020 | MinecraftObject | —Unverified | 0 |
| Align-RUDDER: Learning From Few Demonstrations by Reward Redistribution | Sep 29, 2020 | General Reinforcement LearningMinecraft | CodeCode Available | 1 |
| Scaling Imitation Learning in Minecraft | Jul 6, 2020 | Data AugmentationImitation Learning | CodeCode Available | 1 |
| MC-Saar-Instruct: a Platform for Minecraft Instruction Giving Agents | Jul 1, 2020 | Minecraft | —Unverified | 0 |
| Learning to execute instructions in a Minecraft dialogue | Jul 1, 2020 | Learning to ExecuteMinecraft | —Unverified | 0 |
| CraftAssist Instruction Parsing: Semantic Parsing for a Voxel-World Assistant | Jul 1, 2020 | MinecraftSemantic Parsing | —Unverified | 0 |
| Forgetful Experience Replay in Hierarchical Reinforcement Learning from Demonstrations | Jun 17, 2020 | Deep Reinforcement LearningHierarchical Reinforcement Learning | CodeCode Available | 1 |
| Encoding formulas as deep networks: Reinforcement learning for zero-shot execution of LTL formulas | Jun 1, 2020 | MinecraftMulti-Task Learning | CodeCode Available | 1 |
| Playing Minecraft with Behavioural Cloning | May 7, 2020 | Behavioural cloningMinecraft | CodeCode Available | 1 |
| Program Guided Agent | May 1, 2020 | MinecraftZero-shot Generalization | —Unverified | 0 |
| AMRL: Aggregated Memory For Reinforcement Learning | May 1, 2020 | Minecraftreinforcement-learning | —Unverified | 0 |
| Spatial AMR: Expanded Spatial Annotation in the Context of a Grounded Minecraft Corpus | May 1, 2020 | Abstract Meaning RepresentationMinecraft | —Unverified | 0 |
| Evolving Inborn Knowledge For Fast Adaptation in Dynamic POMDP Problems | Apr 27, 2020 | Meta Reinforcement LearningMinecraft | CodeCode Available | 0 |