| Multi-task curriculum learning in a complex, visual, hard-exploration domain: Minecraft | Jun 28, 2021 | Minecraftreinforcement-learning | CodeCode Available | 1 |
| World-GAN: a Generative Model for Minecraft Worlds | Jun 18, 2021 | Generative Adversarial NetworkMinecraft | CodeCode Available | 1 |
| Growing 3D Artefacts and Functional Machines with Neural Cellular Automata | Mar 15, 2021 | Minecraft | CodeCode Available | 1 |
| Program Synthesis Guided Reinforcement Learning for Partially Observed Environments | Feb 22, 2021 | MinecraftProgram Synthesis | CodeCode Available | 1 |
| Clockwork Variational Autoencoders | Feb 18, 2021 | MinecraftPrediction | CodeCode Available | 1 |
| EvoCraft: A New Challenge for Open-Endedness | Dec 8, 2020 | Minecraft | CodeCode Available | 1 |
| Align-RUDDER: Learning From Few Demonstrations by Reward Redistribution | Sep 29, 2020 | General Reinforcement LearningMinecraft | CodeCode Available | 1 |
| Scaling Imitation Learning in Minecraft | Jul 6, 2020 | Data AugmentationImitation Learning | CodeCode Available | 1 |
| Forgetful Experience Replay in Hierarchical Reinforcement Learning from Demonstrations | Jun 17, 2020 | Deep Reinforcement LearningHierarchical Reinforcement Learning | CodeCode Available | 1 |
| Encoding formulas as deep networks: Reinforcement learning for zero-shot execution of LTL formulas | Jun 1, 2020 | MinecraftMulti-Task Learning | CodeCode Available | 1 |
| Playing Minecraft with Behavioural Cloning | May 7, 2020 | Behavioural cloningMinecraft | CodeCode Available | 1 |
| Sample Efficient Reinforcement Learning through Learning from Demonstrations in Minecraft | Mar 12, 2020 | Deep Reinforcement LearningMinecraft | CodeCode Available | 1 |
| Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft | Dec 18, 2019 | Minecraft | CodeCode Available | 1 |
| CraftAssist: A Framework for Dialogue-enabled Interactive Agents | Jul 19, 2019 | Minecraft | CodeCode Available | 1 |
| Teacher-Student Curriculum Learning | Jul 1, 2017 | Minecraft | CodeCode Available | 1 |
| LTLCrit: A Temporal Logic-based LLM Critic for Safe and Efficient Embodied Agents | Jul 4, 2025 | Decision MakingFormal Logic | —Unverified | 0 |
| TransDreamerV3: Implanting Transformer In DreamerV3 | Jun 20, 2025 | Decision MakingMinecraft | CodeCode Available | 0 |
| Optimus-3: Towards Generalist Multimodal Minecraft Agents with Scalable Task Experts | Jun 12, 2025 | DiversityMinecraft | —Unverified | 0 |
| Long-Context State-Space Video World Models | May 26, 2025 | Computational EfficiencyMinecraft | —Unverified | 0 |
| Knowledge Retrieval in LLM Gaming: A Shift from Entity-Centric to Goal-Oriented Graphs | May 24, 2025 | MinecraftRetrieval | —Unverified | 0 |
| BAR: A Backward Reasoning based Agent for Complex Minecraft Tasks | May 20, 2025 | Large Language ModelMinecraft | CodeCode Available | 0 |
| PLAICraft: Large-Scale Time-Aligned Vision-Speech-Action Dataset for Embodied AI | May 19, 2025 | BenchmarkingMinecraft | —Unverified | 0 |
| BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind | May 18, 2025 | Minecraft | CodeCode Available | 0 |
| D3HRL: A Distributed Hierarchical Reinforcement Learning Approach Based on Causal Discovery and Spurious Correlation Detection | May 4, 2025 | Causal DiscoveryDecision Making | —Unverified | 0 |
| Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning | Apr 24, 2025 | Imitation LearningMinecraft | —Unverified | 0 |