| ROCKET-1: Mastering Open-World Interaction with Visual-Temporal Context Prompting | Oct 23, 2024 | Decision MakingMinecraft | CodeCode Available | 1 | 5 |
| MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Tasks | Sep 13, 2021 | MinecraftTheory of Mind Modeling | CodeCode Available | 1 | 5 |
| MineAnyBuild: Benchmarking Spatial Planning for Open-world AI Agents | May 26, 2025 | BenchmarkingMinecraft | CodeCode Available | 1 | 5 |
| Sample Efficient Reinforcement Learning through Learning from Demonstrations in Minecraft | Mar 12, 2020 | Deep Reinforcement LearningMinecraft | CodeCode Available | 1 | 5 |
| Learning to Execute Actions or Ask Clarification Questions | Apr 18, 2022 | Learning to ExecuteMinecraft | CodeCode Available | 1 | 5 |
| Learning Controllable 3D Level Generators | Jun 27, 2022 | Minecraft | CodeCode Available | 1 | 5 |
| World-GAN: a Generative Model for Minecraft Worlds | Jun 18, 2021 | Generative Adversarial NetworkMinecraft | CodeCode Available | 1 | 5 |
| Encoding formulas as deep networks: Reinforcement learning for zero-shot execution of LTL formulas | Jun 1, 2020 | MinecraftMulti-Task Learning | CodeCode Available | 1 | 5 |
| Reinforcement Learning Friendly Vision-Language Model for Minecraft | Mar 19, 2023 | Contrastive LearningLanguage Modeling | CodeCode Available | 1 | 5 |
| Align-RUDDER: Learning From Few Demonstrations by Reward Redistribution | Sep 29, 2020 | General Reinforcement LearningMinecraft | CodeCode Available | 1 | 5 |
| EvoCraft: A New Challenge for Open-Endedness | Dec 8, 2020 | Minecraft | CodeCode Available | 1 | 5 |
| Evolving Flying Machines in Minecraft Using Quality Diversity | Feb 1, 2023 | DiversityMinecraft | CodeCode Available | 1 | 5 |
| SPRING: Studying the Paper and Reasoning to Play Games | May 24, 2023 | Language ModellingLarge Language Model | CodeCode Available | 1 | 5 |
| S-Agents: Self-organizing Agents in Open-ended Environments | Feb 7, 2024 | Minecraft | CodeCode Available | 1 | 5 |
| IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents | Jul 12, 2024 | Minecraft | CodeCode Available | 1 | 5 |
| Evaluating Agents without Rewards | Dec 21, 2020 | Atari GamesMinecraft | CodeCode Available | 0 | 5 |
| Enabling Rapid Shared Human-AI Mental Model Alignment via the After-Action Review | Mar 25, 2025 | Minecraft | CodeCode Available | 0 | 5 |
| Where is Misty? Interpreting Spatial Descriptors by Modeling Regions in Space | Sep 1, 2017 | MinecraftSemantic Segmentation | CodeCode Available | 0 | 5 |
| Why Build an Assistant in Minecraft? | Jul 22, 2019 | MinecraftNatural Language Understanding | CodeCode Available | 0 | 5 |
| ViSTa Dataset: Do vision-language models understand sequential tasks? | Nov 20, 2024 | MinecraftObject Recognition | CodeCode Available | 0 | 5 |
| APT: Architectural Planning and Text-to-Blueprint Construction Using Large Language Models for Open-World Agents | Nov 26, 2024 | Few-Shot LearningLarge Language Model | CodeCode Available | 0 | 5 |
| The MineRL 2019 Competition on Sample Efficient Reinforcement Learning using Human Priors | Apr 22, 2019 | Decision MakingDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| TransDreamerV3: Implanting Transformer In DreamerV3 | Jun 20, 2025 | Decision MakingMinecraft | CodeCode Available | 0 | 5 |
| Deep Recurrent Q-Learning vs Deep Q-Learning on a simple Partially Observable Markov Decision Process with Minecraft | Mar 11, 2019 | MinecraftQ-Learning | CodeCode Available | 0 | 5 |
| Keeping Your Distance: Solving Sparse Reward Tasks Using Self-Balancing Shaped Rewards | Nov 4, 2019 | Minecraft | CodeCode Available | 0 | 5 |
| BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind | May 18, 2025 | Minecraft | CodeCode Available | 0 | 5 |
| Integrating Reinforcement Learning, Action Model Learning, and Numeric Planning for Tackling Complex Tasks | Feb 18, 2025 | Imitation LearningMinecraft | CodeCode Available | 0 | 5 |
| SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning | Mar 9, 2022 | Deep Reinforcement LearningMinecraft | CodeCode Available | 0 | 5 |
| Regret Minimization for Partially Observable Deep Reinforcement Learning | Oct 31, 2017 | counterfactualDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| Crafting a Pogo Stick in Minecraft with Heuristic Search (Extended Abstract) | Jun 1, 2024 | Heuristic SearchMinecraft | CodeCode Available | 0 | 5 |
| RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World Environments | Jun 24, 2022 | MinecraftTransfer Learning | CodeCode Available | 0 | 5 |
| Shape Inference and Grammar Induction for Example-based Procedural Generation | Sep 21, 2021 | Minecraft | CodeCode Available | 0 | 5 |
| Hierarchically Composing Level Generators for the Creation of Complex Structures | Feb 3, 2023 | Minecraft | CodeCode Available | 0 | 5 |
| Order-Aware Generative Modeling Using the 3D-Craft Dataset | Oct 1, 2019 | House GenerationMinecraft | CodeCode Available | 0 | 5 |
| BAR: A Backward Reasoning based Agent for Complex Minecraft Tasks | May 20, 2025 | Large Language ModelMinecraft | CodeCode Available | 0 | 5 |
| MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception | Dec 12, 2023 | Minecraft | CodeCode Available | 0 | 5 |
| NovelCraft: A Dataset for Novelty Detection and Discovery in Open Worlds | Jun 23, 2022 | MinecraftNovelty Detection | CodeCode Available | 0 | 5 |
| MineRL: A Large-Scale Dataset of Minecraft Demonstrations | Jul 29, 2019 | BenchmarkingDeep Reinforcement Learning | CodeCode Available | 0 | 5 |
| GATE: Graph-based Adaptive Tool Evolution Across Diverse Tasks | Feb 20, 2025 | Code GenerationMath | CodeCode Available | 0 | 5 |
| 3D Building Generation in Minecraft via Large Language Models | Jun 13, 2024 | MinecraftSokoban | CodeCode Available | 0 | 5 |
| MCPDial: A Minecraft Persona-driven Dialogue Dataset | Oct 29, 2024 | Minecraft | CodeCode Available | 0 | 5 |
| Exploratory Gradient Boosting for Reinforcement Learning in Complex Domains | Mar 14, 2016 | Minecraftreinforcement-learning | CodeCode Available | 0 | 5 |
| Learning to Solve Voxel Building Embodied Tasks from Pixels and Natural Language Instructions | Nov 1, 2022 | Language ModelingLanguage Modelling | CodeCode Available | 0 | 5 |
| Evolving Inborn Knowledge For Fast Adaptation in Dynamic POMDP Problems | Apr 27, 2020 | Meta Reinforcement LearningMinecraft | CodeCode Available | 0 | 5 |
| Error Analyses of Auto-Regressive Video Diffusion Models: A Unified Framework | Mar 12, 2025 | Minecraft | —Unverified | 0 | 0 |
| Automated Isovist Computation for Minecraft | Apr 7, 2022 | Minecraft | —Unverified | 0 | 0 |
| BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering | Dec 10, 2021 | MinecraftNeRF | —Unverified | 0 | 0 |
| Extracting Heuristics from Large Language Models for Reward Shaping in Reinforcement Learning | May 24, 2024 | Language ModellingLarge Language Model | —Unverified | 0 | 0 |
| DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft | Apr 23, 2024 | Game DesignMinecraft | —Unverified | 0 | 0 |
| Changing the Environment Based on Empowerment as Intrinsic Motivation | Jun 3, 2014 | Decision MakingMinecraft | —Unverified | 0 | 0 |