| Explore, Exploit or Listen: Combining Human Feedback and Policy Model to Speed up Deep Reinforcement Learning in 3D Worlds | Sep 12, 2017 | Deep Reinforcement LearningMinecraft | —Unverified | 0 |
| Where is Misty? Interpreting Spatial Descriptors by Modeling Regions in Space | Sep 1, 2017 | MinecraftSemantic Segmentation | CodeCode Available | 0 |
| Teacher-Student Curriculum Learning | Jul 1, 2017 | Minecraft | CodeCode Available | 1 |
| Interactive 3D Modeling with a Generative Adversarial Network | Jun 16, 2017 | Generative Adversarial NetworkMinecraft | —Unverified | 0 |
| Deriving Quests from Open World Mechanics | Apr 30, 2017 | Minecraft | —Unverified | 0 |
| From Noisy Questions to Minecraft Texts: Annotation Challenges in Extreme Syntax Scenario | Dec 1, 2016 | Minecraft | —Unverified | 0 |
| Control of Memory, Active Perception, and Action in Minecraft | May 30, 2016 | Deep Reinforcement LearningMinecraft | —Unverified | 0 |
| Question-Answering with Logic Specific to Video Games | May 1, 2016 | ClusteringMinecraft | —Unverified | 0 |
| A Deep Hierarchical Approach to Lifelong Learning in Minecraft | Apr 25, 2016 | Deep Reinforcement LearningLifelong learning | —Unverified | 0 |
| Exploratory Gradient Boosting for Reinforcement Learning in Complex Domains | Mar 14, 2016 | Minecraftreinforcement-learning | CodeCode Available | 0 |
| Changing the Environment Based on Empowerment as Intrinsic Motivation | Jun 3, 2014 | Decision MakingMinecraft | —Unverified | 0 |