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Imitation Learning

Imitation Learning is a framework for learning a behavior policy from demonstrations. Usually, demonstrations are presented in the form of state-action trajectories, with each pair indicating the action to take at the state being visited. In order to learn the behavior policy, the demonstrated actions are usually utilized in two ways. The first, known as Behavior Cloning (BC), treats the action as the target label for each state, and then learns a generalized mapping from states to actions in a supervised manner. Another way, known as Inverse Reinforcement Learning (IRL), views the demonstrated actions as a sequence of decisions, and aims at finding a reward/cost function under which the demonstrated decisions are optimal.

Finally, a newer methodology, Inverse Q-Learning aims at directly learning Q-functions from expert data, implicitly representing rewards, under which the optimal policy can be given as a Boltzmann distribution similar to soft Q-learning

Source: Learning to Imitate

Papers

Showing 551575 of 2122 papers

TitleStatusHype
CILP: Co-simulation based Imitation Learner for Dynamic Resource Provisioning in Cloud Computing EnvironmentsCode0
Imitation Learning from Purified DemonstrationsCode0
Imitation Learning from Suboptimal Demonstrations via Meta-Learning An Action RankerCode0
ChauffeurNet: Learning to Drive by Imitating the Best and Synthesizing the WorstCode0
Imitation Learning of Agenda-based Semantic ParsersCode0
Imitation learning with artificial neural networks for demand response with a heuristic control approach for heat pumpsCode0
Imitation Learning for Neural Morphological String TransductionCode0
Imitation Learning for Sentence Generation with Dilated Convolutions Using Adversarial TrainingCode0
Imitation Learning for Generalizable Self-driving Policy with Sim-to-real TransferCode0
Adversarial Imitation Learning from Incomplete DemonstrationsCode0
Imitation Learning for Intra-Day Power Grid Operation through Topology ActionsCode0
Imitation Learning from a Single Temporally Misaligned VideoCode0
Imitation Learning by Reinforcement LearningCode0
A Reinforcement Learning Approach for Robotic Unloading from Visual ObservationsCode0
Imitation Learning by State-Only Distribution MatchingCode0
Towards Interactive Training of Non-Player Characters in Video GamesCode0
Imitation Learning for Autonomous Driving: Insights from Real-World TestingCode0
Imitation Learning from Observations under Transition Model DisparityCode0
Imitation Learning with Limited Actions via Diffusion Planners and Deep Koopman ControllersCode0
Inverse Reinforcement Learning by Estimating Expertise of DemonstratorsCode0
Visual-based Autonomous Driving Deployment from a Stochastic and Uncertainty-aware PerspectiveCode0
Imitating Cost-Constrained Behaviors in Reinforcement LearningCode0
ImitAL: Learning Active Learning Strategies from Synthetic DataCode0
Imitating Driver Behavior with Generative Adversarial NetworksCode0
IALE: Imitating Active Learner EnsemblesCode0
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