Human action generation
Yan et al. (2019) CSGN:
"When the dancer is stepping, jumping and spinning on the stage, attentions of all audiences are attracted by the streamof the fluent and graceful movements. Building a model that is capable of dancing is as fascinating a task as appreciating the performance itself. In this paper, we aim to generate long-duration human actions represented as skeleton sequences, e.g. those that cover the entirety of a dance, with hundreds of moves and countless possible combinations."
( Image credit: Convolutional Sequence Generation for Skeleton-Based Action Synthesis )
Papers
Showing 1–10 of 13 papers
Benchmark Results
| # | Model | Metric | Claimed | Verified | Status |
|---|---|---|---|---|---|
| 1 | ODMO | Accuracy | 97.81 | — | Unverified |