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Game of Chess

Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an 8×8 grid. The idea of making a machine that could beat a Grandmaster human player was a fascination in the artificial community for decades. Famously IBM's DeepBlue beat Kasparov in the 1990s. More recently more human-like approaches such as AlphaZero have appeared.

Papers

Showing 1120 of 24 papers

TitleStatusHype
Learning Chess Blindfolded0
Playing Chess with Limited Look AheadCode0
Leveraging Rationales to Improve Human Task Performance0
Mastering Atari, Go, Chess and Shogi by Planning with a Learned ModelCode2
Content Determination for Chess as a Source for Suspenseful Narratives0
Learning to Generate Move-by-Move Commentary for Chess Games from Large-Scale Social Forum DataCode1
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning AlgorithmCode1
DeepChess: End-to-End Deep Neural Network for Automatic Learning in ChessCode0
A Popperian Falsification of Artificial Intelligence -- Lighthill Defended0
Phoenix: A Self-Optimizing Chess Engine0
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