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Game of Chess

Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an 8×8 grid. The idea of making a machine that could beat a Grandmaster human player was a fascination in the artificial community for decades. Famously IBM's DeepBlue beat Kasparov in the 1990s. More recently more human-like approaches such as AlphaZero have appeared.

Papers

Showing 110 of 24 papers

TitleStatusHype
Mastering Atari, Go, Chess and Shogi by Planning with a Learned ModelCode2
Giraffe: Using Deep Reinforcement Learning to Play ChessCode1
Chess as a Testbed for Language Model State TrackingCode1
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning AlgorithmCode1
Learning to Generate Move-by-Move Commentary for Chess Games from Large-Scale Social Forum DataCode1
DeepChess: End-to-End Deep Neural Network for Automatic Learning in ChessCode0
Playing Chess with Limited Look AheadCode0
Diversifying AI: Towards Creative Chess with AlphaZero0
A Popperian Falsification of Artificial Intelligence -- Lighthill Defended0
Content Determination for Chess as a Source for Suspenseful Narratives0
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