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Game of Chess

Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an 8×8 grid. The idea of making a machine that could beat a Grandmaster human player was a fascination in the artificial community for decades. Famously IBM's DeepBlue beat Kasparov in the 1990s. More recently more human-like approaches such as AlphaZero have appeared.

Papers

Showing 110 of 24 papers

TitleStatusHype
Mastering Atari, Go, Chess and Shogi by Planning with a Learned ModelCode2
Chess as a Testbed for Language Model State TrackingCode1
Learning to Generate Move-by-Move Commentary for Chess Games from Large-Scale Social Forum DataCode1
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning AlgorithmCode1
Giraffe: Using Deep Reinforcement Learning to Play ChessCode1
R2C: Mapping Room to Chessboard to Unlock LLM As Low-Level Action Planner0
Bridging the Human-AI Knowledge Gap: Concept Discovery and Transfer in AlphaZero0
Diversifying AI: Towards Creative Chess with AlphaZero0
The Value of Chess Squares0
Representation Matters for Mastering Chess: Improved Feature Representation in AlphaZero Outperforms Switching to Transformers0
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