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Game Design

Papers

Showing 5175 of 99 papers

TitleStatusHype
Toward Game Level Generation from Gameplay Videos0
Towards Game Design via Creative Machine Learning (GDCML)0
Truth or Deceit? A Bayesian Decoding Game Enhances Consistency and Reliability0
Understanding Players as if They Are Talking to the Game in a Customized Language: A Pilot Study0
Game Design Evaluation of GWAPs for Collecting Word Associations0
Game Design for Eliciting Distinguishable Behavior0
Generative Forensics: Procedural Generation and Information Games0
Generative Tools for Graphical Assets: Empirical Guidelines based on Game Designers' and Developers' Preferences0
GPT for Games: A Scoping Review (2020-2023)0
How to Motivate and Engage Generation Clash of Clans at Work? Emergent Properties of Business Gamification Elements in the Digital Economy0
How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies0
Latent Combinational Game Design0
Learning Constructive Primitives for Online Level Generation and Real-time Content Adaptation in Super Mario Bros0
Learning to Design Games: Strategic Environments in Reinforcement Learning0
Less Text, More Visuals: Evaluating the Onboarding Phase in a GWAP for NLP0
Leveraging AI to Generate Audio for User-generated Content in Video Games0
Mathematical Definition and Systematization of Puzzle Rules0
Measuring Diversity of Game Scenarios0
Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules0
Monte-Carlo Tree Search for Simulation-based Strategy Analysis0
MUNCH: Modelling Unique 'N Controllable Heads0
Neurorehab: An Interface for Rehabilitation0
Online Motion Style Transfer for Interactive Character Control0
PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games0
PCGPT: Procedural Content Generation via Transformers0
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