SOTAVerified

Game Design Evaluation of GWAPs for Collecting Word Associations

2020-05-01LREC 2020Unverified0· sign in to hype

Mathieu Lafourcade, Le Brun Nathalie

Unverified — Be the first to reproduce this paper.

Reproduce

Abstract

GWAP design might have a tremendous effect on its popularity of course but also on the quality of the data collected. In this paper, a comparison is undertaken between two GWAPs for building term association lists, namely JeuxDeMots and Quicky Goose. After comparing both game designs, the Cohen kappa of associative lists in various configurations is computed in order to assess likeness and differences of the data they provide.

Tasks

Reproductions