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Game Design

Papers

Showing 2650 of 99 papers

TitleStatusHype
Deep Policy Networks for NPC Behaviors that Adapt to Changing Design Parameters in Roguelike Games0
Demonstrating the Feasibility of Automatic Game Balancing0
Designing Mixed-Initiative Video Games0
"Did You Hear That?" Learning to Play Video Games from Audio Cues0
DL-DDA -- Deep Learning based Dynamic Difficulty Adjustment with UX and Gameplay constraints0
DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft0
DreamGarden: A Designer Assistant for Growing Games from a Single Prompt0
Enhancing Player Enjoyment with a Two-Tier DRL and LLM-Based Agent System for Fighting Games0
Evaluating Environments Using Exploratory Agents0
Evaluation of a Recommender System for Assisting Novice Game Designers0
Evolutionary Tabletop Game Design: A Case Study in the Risk Game0
Explainable PCGML via Game Design Patterns0
Exploring open-ended gameplay features with Micro RollerCoaster Tycoon0
Extend Wave Function Collapse to Large-Scale Content Generation0
Fly, Fail, Fix: Iterative Game Repair with Reinforcement Learning and Large Multimodal Models0
Game Design Evaluation of GWAPs for Collecting Word Associations0
Game Design for Eliciting Distinguishable Behavior0
Generative Forensics: Procedural Generation and Information Games0
Generative Tools for Graphical Assets: Empirical Guidelines based on Game Designers' and Developers' Preferences0
GPT for Games: A Scoping Review (2020-2023)0
How to Motivate and Engage Generation Clash of Clans at Work? Emergent Properties of Business Gamification Elements in the Digital Economy0
How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies0
Latent Combinational Game Design0
Learning Constructive Primitives for Online Level Generation and Real-time Content Adaptation in Super Mario Bros0
Learning to Design Games: Strategic Environments in Reinforcement Learning0
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