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| Reinforcement Learning | May 29, 2020 | Autonomous VehiclesBoard Games | CodeCode Available | 0 | 5 |
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| State Representation and Polyomino Placement for the Game Patchwork | Jan 13, 2020 | Board Games | CodeCode Available | 0 | 5 |
| The Text-Based Adventure AI Competition | Aug 3, 2018 | Board GamesNatural Language Understanding | CodeCode Available | 0 | 5 |
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| Collaborative Agent Gameplay in the Pandemic Board Game | Mar 21, 2021 | Board Games | —Unverified | 0 | 0 |
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| Adaptive Warm-Start MCTS in AlphaZero-like Deep Reinforcement Learning | May 13, 2021 | Board GamesDeep Reinforcement Learning | —Unverified | 0 | 0 |
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| Stimulating student engagement with an AI board game tournament | Apr 22, 2023 | AI AgentBoard Games | —Unverified | 0 | 0 |
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| Teacher-student curriculum learning for reinforcement learning | Oct 31, 2022 | Board GamesDecision Making | —Unverified | 0 | 0 |
| On the Power of Refined Skat Selection | Apr 7, 2021 | Board Games | —Unverified | 0 | 0 |
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| PGD: A Large-scale Professional Go Dataset for Data-driven Analytics | Apr 30, 2022 | Board Games | —Unverified | 0 | 0 |
| At Human Speed: Deep Reinforcement Learning with Action Delay | Oct 16, 2018 | Board GamesDeep Reinforcement Learning | —Unverified | 0 | 0 |
| The Go Transformer: Natural Language Modeling for Game Play | Jul 7, 2020 | Board GamesGame of Go | —Unverified | 0 | 0 |
| The Many AI Challenges of Hearthstone | Jul 15, 2019 | Board GamesCard Games | —Unverified | 0 | 0 |
| Playing Carcassonne with Monte Carlo Tree Search | Sep 27, 2020 | Board Games | —Unverified | 0 | 0 |
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