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Showing 91100 of 131 papers

TitleStatusHype
Playing Carcassonne with Monte Carlo Tree Search0
A Technique to Create Weaker Abstract Board Game Agents via Reinforcement Learning0
A 23 MW data centre is all you need0
11 TeraFLOPs per second photonic convolutional accelerator for deep learning optical neural networks0
Polygames: Improved Zero Learning0
Anytime Sequential Halving in Monte-Carlo Tree Search0
Python Agent in Ludii0
An Algorithm for Automatically Updating a Forsyth-Edwards Notation String Without an Array Board Representation0
Train on Small, Play the Large: Scaling Up Board Games with AlphaZero and GNN0
ResTNet: Defense against Adversarial Policies via Transformer in Computer Go0
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