| Coding Kendall's Shape Trajectories for 3D Action Recognition | Jun 1, 2018 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Real-time Human Action Recognition Using Locally Aggregated Kinematic-Guided Skeletonlet and Supervised Hashing-by-Analysis Model | May 24, 2021 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Train, Diagnose and Fix: Interpretable Approach for Fine-grained Action Recognition | Nov 22, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| A Tube-and-Droplet-based Approach for Representing and Analyzing Motion Trajectories | Sep 10, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| A New Representation of Skeleton Sequences for 3D Action Recognition | Mar 9, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Robust 3D Action Recognition through Sampling Local Appearances and Global Distributions | Dec 4, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Two-Stream 3D Convolutional Neural Network for Skeleton-Based Action Recognition | May 23, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Scalable and Compact 3D Action Recognition with Approximated RBF Kernel Machines | Nov 28, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Scene Flow to Action Map: A New Representation for RGB-D based Action Recognition with Convolutional Neural Networks | Feb 28, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorization | Apr 18, 2023 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |