| KAN-HyperpointNet for Point Cloud Sequence-Based 3D Human Action Recognition | Sep 14, 2024 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Kernelized Covariance for Action Recognition | Apr 22, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Learning clip representations for skeleton-based 3d action recognition | Mar 5, 2018 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Learning Scene Flow With Skeleton Guidance For 3D Action Recognition | Jun 23, 2023 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Learning to Recognize 3D Human Action from A New Skeleton-based Representation Using Deep Convolutional Neural Networks | Dec 26, 2018 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| 3D Action Recognition From Novel Viewpoints | Jun 1, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Localized Trajectories for 2D and 3D Action Recognition | Apr 10, 2019 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| DWnet: Deep-Wide Network for 3D Action Recognition | Aug 29, 2019 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Mimetics: Towards Understanding Human Actions Out of Context | Dec 16, 2019 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Mining Mid-level Features for Action Recognition Based on Effective Skeleton Representation | Sep 14, 2014 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |