SOTAVerified

3D Action Recognition

Papers

Showing 4150 of 91 papers

TitleStatusHype
KAN-HyperpointNet for Point Cloud Sequence-Based 3D Human Action Recognition0
Kernelized Covariance for Action Recognition0
Learning clip representations for skeleton-based 3d action recognition0
Learning Scene Flow With Skeleton Guidance For 3D Action Recognition0
Learning to Recognize 3D Human Action from A New Skeleton-based Representation Using Deep Convolutional Neural Networks0
3D Action Recognition From Novel Viewpoints0
Localized Trajectories for 2D and 3D Action Recognition0
DWnet: Deep-Wide Network for 3D Action Recognition0
Mimetics: Towards Understanding Human Actions Out of Context0
Mining Mid-level Features for Action Recognition Based on Effective Skeleton Representation0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1HandFormer-B/21Actions Top-141.06Unverified
2TSMActions Top-135.27Unverified
3RGBPoseConv3DActions Top-133.61Unverified
4MS-G3DActions Top-128.7Unverified
5ISTA-NetActions Top-128.07Unverified
6CHASE(CTR-GCN)Actions Top-128.03Unverified
72s-AGCNActions Top-126.7Unverified
#ModelMetricClaimedVerifiedStatus
1KinetCross Subject Accuracy92.3Unverified
2PSTNet++Cross Subject Accuracy91.4Unverified
3PSTNetCross Subject Accuracy90.5Unverified
4P4TransformerCross Subject Accuracy90.2Unverified
53DV-PointNet++Cross Subject Accuracy88.8Unverified
#ModelMetricClaimedVerifiedStatus
1htf10%4Unverified