| Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networks | Apr 9, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| A New Representation of Skeleton Sequences for 3D Action Recognition | Mar 9, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Scene Flow to Action Map: A New Representation for RGB-D based Action Recognition with Convolutional Neural Networks | Feb 28, 2017 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Deep Learning on Lie Groups for Skeleton-based Action Recognition | Dec 18, 2016 | 3D Action Recognition3D Classification | —Unverified | 0 |
| A Tube-and-Droplet-based Approach for Representing and Analyzing Motion Trajectories | Sep 10, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition | Jul 24, 2016 | 3D Action RecognitionAction Analysis | —Unverified | 0 |
| Efficient Temporal Sequence Comparison and Classification Using Gram Matrix Embeddings on a Riemannian Manifold | Jun 1, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| 3D Action Recognition From Novel Viewpoints | Jun 1, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Kernelized Covariance for Action Recognition | Apr 22, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis | Apr 11, 2016 | 3D Action RecognitionAction Classification | CodeCode Available | 0 |
| Tensor Representations via Kernel Linearization for Action Recognition from 3D Skeletons (Extended Version) | Apr 1, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| First-Take-All: Temporal Order-Preserving Hashing for 3D Action Videos | Jun 6, 2015 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Fusing multiple features for depth-based action recognition | May 1, 2015 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Histogram of Oriented Principal Components for Cross-View Action Recognition | Sep 24, 2014 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Mining Mid-level Features for Action Recognition Based on Effective Skeleton Representation | Sep 14, 2014 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| HOPC: Histogram of Oriented Principal Components of 3D Pointclouds for Action Recognition | Aug 17, 2014 | 3D Action RecognitionAction Recognition | —Unverified | 0 |