| Revisiting Skeleton-based Action Recognition | Apr 28, 2021 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 |
| Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition | Mar 31, 2020 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 |
| Domain Knowledge-Informed Self-Supervised Representations for Workout Form Assessment | Feb 28, 2022 | 3D Action RecognitionAction Analysis | CodeCode Available | 1 |
| 3DV: 3D Dynamic Voxel for Action Recognition in Depth Video | May 12, 2020 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 |
| BABEL: Bodies, Action and Behavior with English Labels | Jun 17, 2021 | 3D Action RecognitionAction Classification | CodeCode Available | 1 |
| Fusing multiple features for depth-based action recognition | May 1, 2015 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| First-Take-All: Temporal Order-Preserving Hashing for 3D Action Videos | Jun 6, 2015 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Adversarial Self-Supervised Learning for Semi-Supervised 3D Action Recognition | Jul 12, 2020 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| A Deep Learning Approach for Real-Time 3D Human Action Recognition from Skeletal Data | Jul 8, 2019 | 3D Action RecognitionAction Recognition | —Unverified | 0 |
| Efficient Temporal Sequence Comparison and Classification Using Gram Matrix Embeddings on a Riemannian Manifold | Jun 1, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 |