| A System for Real-Time Interactive Analysis of Deep Learning Training | Jan 5, 2020 | 3D Action RecognitionDiagnostic | CodeCode Available | 2 | 5 |
| Grad-CAM++: Improved Visual Explanations for Deep Convolutional Networks | Oct 30, 2017 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| 3DV: 3D Dynamic Voxel for Action Recognition in Depth Video | May 12, 2020 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| 3DVNet: Multi-View Depth Prediction and Volumetric Refinement | Dec 1, 2021 | 3D Action Recognition3D Reconstruction | CodeCode Available | 1 | 5 |
| Unsupervised Learning of Object Keypoints for Perception and Control | Jun 19, 2019 | 3D Action Recognitionimage-classification | CodeCode Available | 1 | 5 |
| TSM: Temporal Shift Module for Efficient Video Understanding | Nov 20, 2018 | 3D Action RecognitionAction Classification | CodeCode Available | 1 | 5 |
| STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton Sequences | Jul 15, 2024 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Real-time 3D human action recognition based on Hyperpoint sequence | Nov 16, 2021 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Revisiting Skeleton-based Action Recognition | Apr 28, 2021 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Weight Excitation: Built-in Attention Mechanisms in Convolutional Neural Networks | Aug 1, 2020 | 3D Action Recognition3D Classification | CodeCode Available | 1 | 5 |
| Reconstructing undersampled photoacoustic microscopy images using deep learning | May 30, 2020 | 3D Action RecognitionDeep Learning | CodeCode Available | 1 | 5 |
| BABEL: Bodies, Action and Behavior with English Labels | Jun 17, 2021 | 3D Action RecognitionAction Classification | CodeCode Available | 1 | 5 |
| CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition | Oct 9, 2024 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillation | Aug 26, 2022 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequences | May 27, 2022 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Collaborating Domain-shared and Target-specific Feature Clustering for Cross-domain 3D Action Recognition | Jul 20, 2022 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Point 4D Transformer Networks for Spatio-Temporal Modeling in Point Cloud Videos | Jun 19, 2021 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| On the Utility of 3D Hand Poses for Action Recognition | Mar 14, 2024 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Deep Hierarchical Representation of Point Cloud Videos via Spatio-Temporal Decomposition | Dec 14, 2021 | 3D Action Recognition | CodeCode Available | 1 | 5 |
| No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfaces | Mar 21, 2022 | 3D Action RecognitionPoint Cloud Classification | CodeCode Available | 1 | 5 |
| Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognition | Jun 27, 2022 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition | Mar 31, 2020 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Domain Knowledge-Informed Self-Supervised Representations for Workout Form Assessment | Feb 28, 2022 | 3D Action RecognitionAction Analysis | CodeCode Available | 1 | 5 |
| Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognition | Jul 14, 2023 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Masked Motion Predictors are Strong 3D Action Representation Learners | Aug 14, 2023 | 3D Action RecognitionAction Recognition | CodeCode Available | 1 | 5 |
| Leolani: a reference machine with a theory of mind for social communication | Jun 5, 2018 | 10-shot image generation16k | CodeCode Available | 0 | 5 |
| Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activities | Mar 28, 2022 | 3D Action RecognitionAction Anticipation | CodeCode Available | 0 | 5 |
| Fisherposes for Human Action Recognition Using Kinect Sensor Data | Feb 15, 2018 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| Interpretable 3D Human Action Analysis with Temporal Convolutional Networks | Apr 14, 2017 | 3D Action RecognitionAction Analysis | CodeCode Available | 0 | 5 |
| Investigation of Different Skeleton Features for CNN-based 3D Action Recognition | May 2, 2017 | 3D Action RecognitionAction Analysis | CodeCode Available | 0 | 5 |
| Two-Stream Adaptive Graph Convolutional Networks for Skeleton-Based Action Recognition | May 20, 2018 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis | Apr 11, 2016 | 3D Action RecognitionAction Classification | CodeCode Available | 0 | 5 |
| Recognizing Involuntary Actions from 3D Skeleton Data Using Body States | Aug 21, 2017 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| Roweisposes, Including Eigenposes, Supervised Eigenposes, and Fisherposes, for 3D Action Recognition | Jun 28, 2020 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| SkeleMotion: A New Representation of Skeleton Joint Sequences Based on Motion Information for 3D Action Recognition | Jul 30, 2019 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| Skeleton Image Representation for 3D Action Recognition based on Tree Structure and Reference Joints | Sep 11, 2019 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| Spatial Hierarchy and Temporal Attention Guided Cross Masking for Self-supervised Skeleton-based Action Recognition | Sep 26, 2024 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| Temporal Transformer Networks: Joint Learning of Invariant and Discriminative Time Warping | Jun 13, 2019 | 3D Action RecognitionAction Recognition | CodeCode Available | 0 | 5 |
| 3D Human Action Recognition with Siamese-LSTM Based Deep Metric Learning | Jul 5, 2018 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Tensor Representations via Kernel Linearization for Action Recognition from 3D Skeletons (Extended Version) | Apr 1, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| KAN-HyperpointNet for Point Cloud Sequence-Based 3D Human Action Recognition | Sep 14, 2024 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Kernelized Covariance for Action Recognition | Apr 22, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Learning clip representations for skeleton-based 3d action recognition | Mar 5, 2018 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Learning Scene Flow With Skeleton Guidance For 3D Action Recognition | Jun 23, 2023 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Learning to Recognize 3D Human Action from A New Skeleton-based Representation Using Deep Convolutional Neural Networks | Dec 26, 2018 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| 3D Action Recognition From Novel Viewpoints | Jun 1, 2016 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Localized Trajectories for 2D and 3D Action Recognition | Apr 10, 2019 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| DWnet: Deep-Wide Network for 3D Action Recognition | Aug 29, 2019 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Mimetics: Towards Understanding Human Actions Out of Context | Dec 16, 2019 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |
| Mining Mid-level Features for Action Recognition Based on Effective Skeleton Representation | Sep 14, 2014 | 3D Action RecognitionAction Recognition | —Unverified | 0 | 0 |