| ObjectGoal Navigation ObjectGoal Navigation | 11 | 0 |
| BIRL BIRL: Benchmark on Image Registration methods with Landmark … | 10 | 0 |
| Autonomous Web Navigation Evaluating agents on the task of navigating on the Web to so… | 9 | 0 |
| Color Manipulation | 9 | 0 |
| Game of Football | 9 | 0 |
| CARLA MAP Leaderboard https://leaderboard.carla.org/leaderboard/ | 8 | 0 |
| Drone Controller | 8 | 0 |
| Game of Poker | 8 | 0 |
| Deep imbalanced regression | 7 | 0 |
| DQN Replay Dataset | 7 | 0 |
| CARLA Leaderboard 2.0 The main goal of the CARLA Autonomous Driving Leaderboard is… | 6 | 0 |
| CyberBattleSim | 6 | 0 |
| Game of Doom Doom is an FPS game : the task is typically to train an agen… | 6 | 0 |
| Simulated Gaussian Manipulation Simulated Gaussian Manipulation is the development of high-l… | 6 | 0 |
| Solitaire A family of single-player games using one or more standard d… | 6 | 0 |
| FetchPush-v1 | 5 | 0 |
| Game of Hanabi | 5 | 0 |
| AI and Safety | 4 | 0 |
| Game of Cricket | 4 | 0 |
| Grasp Contact Prediction Predict contact between object and hand (human or robot). | 4 | 0 |
| Multi-Objective Multi-Agent Reinforcement Learning | 4 | 0 |
| Omniverse Isaac Gym | 4 | 0 |
| SNES Games The task is to train an agent to play SNES games such as Sup… | 4 | 0 |
| 3D Point Cloud Reinforcement Learning Reinforcement learning / robot learning from 3D point clouds | 3 | 0 |
| Game of Mafia | 3 | 0 |
| Space Fortress | 3 | 0 |
| Gym halfcheetah-medium | 2 | 0 |
| Gym halfcheetah-medium-expert | 2 | 0 |
| Gym halfcheetah-medium-replay | 2 | 0 |
| Gym halfcheetah-random | 2 | 0 |
| Isaac Gym Preview | 2 | 0 |
| Pendulum-v1 | 2 | 0 |
| Vision-based navigation with language-based assistance A grounded vision-language task where an agent with visual p… | 2 | 0 |
| Active Observation Completion | 1 | 0 |
| Adroid door-cloned | 1 | 0 |
| Adroid door-human | 1 | 0 |
| Adroid hammer-cloned | 1 | 0 |
| Adroid hammer-human | 1 | 0 |
| Adroid pen-cloned | 1 | 0 |
| Adroid pen-human | 1 | 0 |
| Adroid relocate-cloned | 1 | 0 |
| Adroid relocate-human | 1 | 0 |
| Agent-based model inverse problem | 1 | 0 |
| Autonomous Flight (Dense Forest) Number of interventions during autonomous flight under the f… | 1 | 0 |
| Continuous Control (100k environment steps) | 1 | 0 |
| Continuous Control (500k environment steps) | 1 | 0 |
| Controllable Grasp Generation | 1 | 0 |
| CyberBattleSim (RL) chain scenario | 1 | 0 |
| Grasp rectangle generation Grasp rectangles are a popular way to represent a two-finger… | 1 | 0 |
| Gym halfcheetah-expert | 1 | 0 |