SOTAVerified

Vocal Bursts Valence Prediction

predict the degrees of valence and arousal for the given vocal bursts

Papers

Showing 251–275 of 1164 papers

TitleStatusHype
Technological evaluation of two AFIS systems—0
Two-snapshot DOA Estimation via Hankel-structured Matrix Completion—0
TURF: A Two-factor, Universal, Robust, Fast Distribution Learning Algorithm—0
Benign Overfitting in Two-layer Convolutional Neural Networks—0
A PDE-Based Analysis of the Symmetric Two-Armed Bernoulli Bandit—0
Hardness of Noise-Free Learning for Two-Hidden-Layer Neural Networks—0
Two-Stage Deep Anomaly Detection with Heterogeneous Time Series Data—0
Adversarial Attack and Defense for Non-Parametric Two-Sample TestsCode0
Two-Dimensional Arbitrary Angle of Arrival in Radar Target Simulation—0
PanoDepth: A Two-Stage Approach for Monocular Omnidirectional Depth Estimation—0
Standard errors for two-way clustering with serially correlated time effects—0
TransPPG: Two-stream Transformer for Remote Heart Rate Estimate—0
A two-step backward compatible fullband speech enhancement system—0
Three-dimensional structure from single two-dimensional diffraction intensity measurement—0
Learning Two-Step Hybrid Policy for Graph-Based Interpretable Reinforcement Learning—0
Addressing Maximization Bias in Reinforcement Learning with Two-Sample TestingCode1
Anytime PSRO for Two-Player Zero-Sum Games—0
"Auction Learning as a Two Player Game": GANs (?) for Mechanism Design—0
A Two-Stage Approach towards Generalization in Knowledge Base Question Answering—0
Rawlsian Fairness in Online Bipartite Matching: Two-sided, Group, and Individual—0
A Minimax Framework for Two-Agent Scheduling with Inertial Constraints—0
When is Offline Two-Player Zero-Sum Markov Game Solvable?—0
Two-Pass End-to-End ASR Model Compression—0
McXai: Local model-agnostic explanation as two games—0
Two-level Graph Neural Network—0
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