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Unity

Papers

Showing 101125 of 378 papers

TitleStatusHype
Data Integration Framework for Virtual Reality Enabled Digital Twins0
Development Of Impedance and Capacitance based Sensors for the Estimation of Adulterant Ingredients in Different Bio-Consumables0
Learning from Synthetic Human Group Activities0
A Novel Approach for Defect Detection of Wind Turbine Blade Using Virtual Reality and Deep Learning0
A Tool for the Procedural Generation of Shaders using Interactive Evolutionary AlgorithmsCode0
Multi-scale direction-aware SAR object detection network via global information fusion0
GCNext: Towards the Unity of Graph Convolutions for Human Motion PredictionCode1
Exploring Large Language Models to Facilitate Variable Autonomy for Human-Robot Teaming0
Resetting a fixed broken ELBO0
Scalable Decentralized Cooperative Platoon using Multi-Agent Deep Reinforcement Learning0
Neural-Integrated Meshfree (NIM) Method: A differentiable programming-based hybrid solver for computational mechanics0
AR Visualization System for Ship Detection and Recognition Based on AI0
GRASP: A novel benchmark for evaluating language GRounding And Situated Physics understanding in multimodal language models0
Degree-Weighted DeGroot Learning0
Space Narrative: Generating Images and 3D Scenes of Chinese Garden from Text using Deep Learning0
Real-time Animation Generation and Control on Rigged Models via Large Language ModelsCode1
Time-based Mapping of Space Using Visual Motion Invariants0
Data-driven Invariance for Reference Governors0
Humanoid Agents: Platform for Simulating Human-like Generative AgentsCode2
Dense Random Texture Detection using Beta Distribution Statistics0
Towards Human-Like RL: Taming Non-Naturalistic Behavior in Deep RL via Adaptive Behavioral Costs in 3D GamesCode0
Direct Iterative Reconstruction of Multiple Basis Material Images in Photon-counting Spectral CT0
LLMR: Real-time Prompting of Interactive Worlds using Large Language Models0
Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules0
Visual Forecasting as a Mid-level Representation for Avoidance0
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